Darth Slaughter
Arcane
Well, Reached base cochise yesterday.
What I can say is that it's a 1:1 clone of the original PC version, with new graphics minus macros. Even the quirks/exploits are present, the exception being the superlootbags. I don't know how changed the gameplay mechanics are, but i guess it's the same as in the original DOS.
The graphics may seem horrible on screeshots, but it doesn't bother when actually playing and it grew on me. It is actually quite nice and atmospheric, a thing I never felt by the time I tried the original. One thing that adds to it is the soundtrack, which is the same as the rerelease inxile put on steam in 2013, but now it changes in context to the game scenarios. The soundtrack is really good.
The thing is that in this day and age, they should have put some context menus with right mouse clicks where you could select items/skills, modernizing the UI a bit, making it more intuitive. The main atraction here are the paragraphs with cutscenes, though they are a bit badly drawn, it's a nice addition.
What I can say is that it's a 1:1 clone of the original PC version, with new graphics minus macros. Even the quirks/exploits are present, the exception being the superlootbags. I don't know how changed the gameplay mechanics are, but i guess it's the same as in the original DOS.
The graphics may seem horrible on screeshots, but it doesn't bother when actually playing and it grew on me. It is actually quite nice and atmospheric, a thing I never felt by the time I tried the original. One thing that adds to it is the soundtrack, which is the same as the rerelease inxile put on steam in 2013, but now it changes in context to the game scenarios. The soundtrack is really good.
The thing is that in this day and age, they should have put some context menus with right mouse clicks where you could select items/skills, modernizing the UI a bit, making it more intuitive. The main atraction here are the paragraphs with cutscenes, though they are a bit badly drawn, it's a nice addition.