Tzaero
DEPARTED
That think tank was one of them.
Well, can you elaborate what concretely?
That think tank was one of them.
That think tank was one of them.
Yeah boy I know, right? Whole fuckin' game went to shit at that point. Crazy how the world works.
That think tank was one of them.
Yeah boy I know, right? Whole fuckin' game went to shit at that point. Crazy how the world works.
Hey, what's that? Think tank I mean...
That think tank was one of them.
Yeah boy I know, right? Whole fuckin' game went to shit at that point. Crazy how the world works.
Hey, what's that? Think tank I mean...
http://en.wikipedia.org/wiki/Think_tank I think he's referring to the science consultants.
I agree, maybe it wasn't necessary etc. Maybe money could have been better spent etc. But the game is doomed because of it?
Yeah, that surely destroyed and hope for game being good.
I agree, maybe it wasn't necessary etc. Maybe money could have been better spent etc. But the game is doomed because of it?
Like hiring those scientists so the devs don't have to google, like this crowdfunding experiment, Unity so game can be completed faster because of bought assets.
This game isn't being designed by committee though. Not as I understand the term.
Then we'd get Skyrim.I can only speak for myself, but not using an existing RPG engine still concerns me.
Three million bucks should be enough to hire an army of programmers.Being a programmer, I know how programming problems can hold projects up for a long time, so I would prefer that possibility did not exist at all.
That kind of long term thinking and discipline is why he is a millionaire who made a game empire and we are making angry internet posts. If you have a good business relationship with someone and they are reasonable they will go to great lengths to service you. I am sure that's the case here, and his experience with them will no doubt be far different than yours for that reason. He knows the masonic handshake and can introduce them to the mayor's daughter and all that.I am also concerned at how close he is with Unity. Way to close for comfort. I am thinking he entered into this relationship, for the long term benefit of his company, rather than for the good of this particular project. Of course I am biased against Unity, because I tried the engine several years ago and it did not suit me...
Brilliant publicity stunt. Again, this is why he's got 3 million bucks and we don't.The decision to ask the public to make art for the game, because he read a book about a man that found a billion dollars worth of gold on his property. Apparently the man placed an add in a newspaper promising a big reward, if anyone in the world found his gold. I think it was eccentric to make a decision affecting the project, based on a trendy book, but I also know successful entrepreneurs like to take risks, so it goes with the territory.
I am also of the strong opinion, professionals should be left alone to make the games, because professionals are supposed to be trained to do it and they are supposed to be the best at what they do. I don't think you can get truly excellent work by committee. That is just my opinion and time will tell on this game.
This is the big leagues, man, and you act like this is some high school kid who lucked into millions of dollars of funding. No one has made any demands like this of the DF guys, and they got more money, for less reason, without any description of what they would do a all. Give us money for a game! That's it, all they said.So January is make or break. I want to see something that looks good and I want to see some kind of functionality.
I want him to do well, because I donated $250 to this project and if the game does not turn out well, I will feel I have egg on my face.
So I suspect a lot of the niggling comes from those, that put in more than the minimum. If I had donated just $15 or $20, I wouldn't care at all. Brian could do anything he liked and it would be all good. So this is a lesson learned for me and I made a new rule for myself after it: No working code, no donation. I did not donate to Obsidian, because of this rule.
The dish looks a bit too broken down if it is intended as the RangerHQ dish - I could see it at an outpost, but I would expect it (Primarily the base) to be better maintained at the HQ (That is, it looks not only patchwork and repaired, but also not well maintained.)
The concept art describes it as having makeshift alterations and repairs over the years. I think it does that well enough. The problem I have is that it also (especially the version with the orange that makes it look somewhat rusty) looks like it also isn't being maintained well. What I am expecting is that it is being maintained, but has had to be patched as things broke - the problem is that the base hasn't been patched back up (Which could mean it is a new problem, but there is nothing that indicates that is the case.). The other issue was the orange that made it look like the dish wasn't being cleaned on any kind of basis (Although the color could be material specific given that whole sections of it were orange. the impression I got was lack of upkeep, though)The dish looks a bit too broken down if it is intended as the RangerHQ dish - I could see it at an outpost, but I would expect it (Primarily the base) to be better maintained at the HQ (That is, it looks not only patchwork and repaired, but also not well maintained.)
That's how it's described in the concept art
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My problem is where the repairs aren't - mainly the base:I'm not seeing any patchwork or makeshift repairs in the model that isn't in the concept art. What specifically are you referring to?
I wonder, why is this display screen pointing in the same direction as a gun?? shouldn't it be in opposite?