Kahlis
Cipher
- Joined
- Jun 23, 2012
- Messages
- 408
A post-apocalyptic 1970's/80's pulp science fiction grunge setting would be all too appealing to them to pick up on. In the way that Skyrim popularized the completely shallow low-fantasy "hurr dragnz vikings yea" grimdark setting, so too do we have CD Projekt lauding how deep and mature their games are because there's copious amounts of profanity and sex scenes. Fallout 3 brought themes of McCarthyism and pre-war culture to absurdly exaggerated levels (you barely had them in FO1/2 beyond the Enclave), cultivating a new fanbase that circlejerks over retro-futurism and Nuka-Cola. I am all too worried that hipsters will always be able to, in some capacity, to co-opt these sorts of things.Precisely. Skyrim is too mainstream, cool is the sequel to a pre-historic RPG that they never heard about before, that is "the father of Fallout 3" and was created through crowdfunding, foiling evil corporations... how the game actually plays is completly irrelevant to that matter.
I don't think it's a particularly great issue, certainly not in the short term with the development of Wasteland 2 which is more rooted in the intents and ideals of its predecessor, but since the Fallout series is effectively lost to us I'd hate to see Wasteland gaining a particularly great deal of attention itself. Especially if Fargo plans to do more games after this, because right now the series is relatively without a strong sense of identity. I'd rather have this one personal, intimate and long-overdue sequel serve as a call to fans of older RPGs and a reminder to the industry that there is always a place for what the fans want, than it becoming totally commercialized.