Excidium
P. banal
This is a Wasteland 2 threadreal CRPG experience
This is a Wasteland 2 threadreal CRPG experience
We want a real CRPG experience! Gets a real CRPG experience, whines about graphics.
We want a real CRPG experience! Gets a real CRPG experience, whines about graphics.
Why do they describe a storyline from fallout 3 (village of bomb worshippers)
Just as an aside, Fallout 3 copied it from the original Wasteland (well, it wasn't a village in wasteland, but a sect in the 'temple of the mushroom cloud', but the idea was the same).
Do what Tarn does, build an ascii or zero-budget graphics engine, do text-focused delivery with an emphasis on deep convoluted mechanics. This is what makes an enduring game. Maybe not a super profitable one, but then again, DF makes enough money to pay two people to work on it year round -- and that's donation run, I'd wonder how much it'd sell if it were on Steam, with the right marketing, even with it being as niche and unintuitive as it is.
Yes, that's why they made an interface which is not suitable for mobile at all.We want a real CRPG experience! Gets a real CRPG experience, whines about graphics.
Unity was chosen probably because a mobile port is planned in the future.
Now that would have been great. That would have been the biggest fuckup ever. Ascii engine? Could you tell me who would have payed for that? Let me tell you, not even 99% of the Codexers. Maybe somebody threw a dollar or two, but you can't keep up a company from that?Do what Tarn does, build an ascii or zero-budget graphics engine, do text-focused delivery with an emphasis on deep convoluted mechanics.We want a real CRPG experience! Gets a real CRPG experience, whines about graphics.
Yeah, because being worried about the gameplay more than the graphics is the true sign of a sellout
I'm not talking about graphics. I'm talking about artistic direction, or rather, the complete lack of. Hopefully you're as smart as I generally give you credit for and understand the difference between the two.
Now that would have been great. That would have been the biggest fuckup ever. Ascii engine? Could you tell me who would have payed for that? Let me tell you, not even 99% of the Codexers. Maybe somebody threw a dollar or two, but you can't keep up a company from that?Do what Tarn does, build an ascii or zero-budget graphics engine, do text-focused delivery with an emphasis on deep convoluted mechanics.We want a real CRPG experience! Gets a real CRPG experience, whines about graphics.
The art direction seems fine to me as well.
No, I don't admit it. Graphics of Might and Magic V and up? I like it. Jagged Alliance? Ok. Duke Nukem 3D? Bring it on. Some Ascii shit? Fuck you! There is a difference between being a graphics whore, which I'm not, and liking those Ascii "graphics".Now that would have been great. That would have been the biggest fuckup ever. Ascii engine? Could you tell me who would have payed for that? Let me tell you, not even 99% of the Codexers. Maybe somebody threw a dollar or two, but you can't keep up a company from that?Do what Tarn does, build an ascii or zero-budget graphics engine, do text-focused delivery with an emphasis on deep convoluted mechanics.We want a real CRPG experience! Gets a real CRPG experience, whines about graphics.
So you admit you're as shallow as the mainstream gamer.
Yeah, sonny, I liked and played, and still play old games, I don't care about AAA graphics, but there is a limit I can take. And the Ascii graphics is beyond that limit. If you like it, good for you, bot not being able to bear Ascii graphics doesn't automatically makes me a graphics whore.but you don't care, you'll refuse to even try a game that doesn't have 1k+ polygon models for every actor.
You might want to check up on this.Any srs codexer has played tabletop.
Now hold on sonny. Those 2 are not the same. Not by a mile. I love Fallout but Ascii shit is not like that at all.f course, it doesn't have to be ascii, it could just be sprites like Fallout,
The art direction seems fine
No.
Arguments on art direction? This seems to be a job for 1eyedking!Yeah, because being worried about the gameplay more than the graphics is the true sign of a sellout
I'm not talking about graphics. I'm talking about artistic direction, or rather, the complete lack of. Hopefully you're as smart as I generally give you credit for and understand the difference between the two.
The art direction seems fine to me as well. Hence the comparison to another game that looks good: Commandos. Commandos has a brilliant colour scheme in comparison, but eh, I can more than live with WL2's.
Yeah, because being worried about the gameplay more than the graphics is the true sign of a sellout
I'm not talking about graphics. I'm talking about artistic direction, or rather, the complete lack of. Hopefully you're as smart as I generally give you credit for and understand the difference between the two.
The art direction seems fine to me as well. Hence the comparison to another game that looks good: Commandos. Commandos has a brilliant colour scheme in comparison, but eh, I can more than live with WL2's.