InXile recently reported that contracted with publisher Deep Silver, under which the latter will distribute the postapokalipaticheskoy rpg Wasteland 2. inXile refers to the fact that it will allow them to completely leave the routine behind and lead his own boat on the waves of love and affection to a brighter future, where everyone will have a long-awaited vacation in the Wasteland.
Brian Fargo (you may remember his corny movie about the old school with his son) also said that it will allow them to spend more money of depositors directly to the development of the game, but not in matters of commerce. Was published by a small faq, where Fargo noted: Deep Silver has no control over the creative process (fuzzy, no?), The publisher will not be able to request to release DRM-free dlc or the addons for the game.
And ... everything is good, but wait a minute, does not that give you money on Kickstarter to this and other companies to the developer in full: "and from" without tamping under the terms without alterations publisher, without all the other related issues focused on all aspects of the game remain independent? On paper, in the faq Fargo, everything looks very good, but not if it can be disastrous, and to discredit the whole for independent developers that people gave money for the arts, not getting paid for it is not what the shares, and not even for a proper return? Should we continue to call inXile independent developer, if there already is a piece of paper linking it with the company, the publisher even if the conditions are very favorable? How it all started from publishers and developers? Is EA from the beginning were so voracious, devouring studio for studio talent for talent giant? Obviously, it all began as well as in the film Pirates of Silicon Valley these days are bright with a very-very green grass. And if we look to the future, if we do not witness the end? And yet, do not act like it, despite all of the reported B. Fargo, on a primitive contract between the publisher and developer - a consequence of the mad capitalist offspring of the pipes of any large company? Is not it time we did not notice that, like the big publishers, and at the small, often going on violence against art - the development of the entertainment industry?
One party enters into a contract with another party to the other party acted as a publishing house - it is logical to expect that the pope will Carlo new chip Pinocchio, once proven method worked before. Step back. However, is not intended to change the existing order Kickstarter initiative and a little balance going back to the nihilism and alienation from the most beautiful feelings gaming industry with the work, which, as we know, does not tolerate templates?
It's not so much a lack of confidence in Deep Silver and inXile, how to balance and correct solutions inXile to "party" perspective. The question arises precisely the logic of this step with the karmic point of view. I'm pretty sure that Deep Silver (though how do we know? Did not their fault the failure of a number of published games?) Did not climb to inXile and allow them to peacefully work on his project. However, the "What If" - is it even a hint of such an assumption is not stopped Fargoi allowed to decide on the signing of this contract? So we will win? Does he really think that took into account all the circumstances and for every move in it will be your horse?
No, brothers and sisters, strongly doubt that the project Wasteland 2, you can expect any revelations. Already, the game looks rather weak of Fitch and even "could not in kruzise." Below are 2 screenshots from 2 different games on the same engine, and shoals game will likely be the same. You do not play in KRATER, right?
Despite the fact that the game is on the very far end of the stage and closer to the release will change for the better both the interface and game picture is alarming strange and sometimes illogical behavior inXile entertainment. It seems that the most powerful "kikstartnutye" projects as Topler, trying to grasp all, step by step, repeating the mistakes Shafer (one, two), unadapted to evolution, crawling in the same swamp, and all that, it is premature seyakulirovavshie a big point skhlopnuvsheysya universe. What you have now are different from them, which were gods? The defeat. Pain. Hopelessness. Post-rock.