Digital Spy 4/5
Wasteland 2 might be daunting to newcomers, then, but its a sequel that successfully captures the strategic depth and black humour of the original.
Brian Fargo and his team at InXile have delivered a quintessential role-playing experience with infinite possibilities.
http://www.digitalspy.co.uk/gaming/...-review-pc-a-200-megaton-sequel-with-endless-
PC Gamer 83/100
It took Brian Fargo 26 years to get to revisit the world of the Desert Rangers. It took a $3 million Kickstarter campaign to fund inXile’s initial development. And it took a welcome resurgence in complex computer role-playing games to make it all possible. Wasteland 2 lives up to its legacy. It’s a game that has come full circle—from inspiration for Interplay’s Fallout, to spiritual successor for that franchise’s roots. This wasteland is deep and dark and dangerous, and a great place to get lost in.
http://www.pcgamer.com/review/wasteland-2-review/2/
Pixel Dynamo 8,9/10
Overall, Wasteland 2 has stayed true to its premise, and deserves a place alongside Divinity: Original Sin as one of the best cRPGs of its era. Immersive and intriguing, the game balances risk and reward; pushing the player to the limits of their inventory and capabilities time and time again; like only the best survival games can.
Those expecting Fallout 4 will be disappointed, although they only really have their own delusional misconceptions to blame. Wasteland 2 is a truly excellent top-down, turn-based tactical RPG, just like it promised to be.
http://www.pixeldynamo.com/reviews/2014/09/19/30244/wasteland-2-pc/
The Independent 4/5
Although perhaps a little rough around the edges graphically, Wasteland 2 manages to transcend the long wait and provides a challenge with admirable scope. Those who sunk countless hours into the first game will thank inExile for staying true to the blueprint rather than losing the feel of the game in an attempt to capitalise on the latest trends.
http://www.independent.co.uk/life-s...-ponder-a-toaster-repair-ability-9743610.html
FZ 4/5
http://www.fz.se/artiklar/recension/20140919/wasteland-2/
Eurogamer Italy 8/10
Wasteland 2 may not be a looker or the most polished game around, but thanks to its rock-solid gameplay and good writing it is a great RPG and a tribute to all hardcore fans of the genre. Incidentally, it also shows to the industry what can be achieved with a budget of “just” $3 million, when that money is put to good use.
http://www.eurogamer.it/articles/2014-09-19-wasteland-2-old-school-fino-al-midollo-review-recensione
Eurogamer 8/10
These mostly minor issues aside, Wasteland 2 is a great sequel. It's very clearly made with love to be true to the original game while still learning from the games that followed. In going for something so unapologetically old-school it does sacrifice the ability to do anything new with the format, as Divinity: Original Sin managed to do in many ways; that game's flexibility does arguably make it the better of this year's two old-school, turn-based computer RPGs. This hardly matters, though, because if you like one you're almost certainly going to like the other. Both are great games that set out to stick their fingers in the same quivering part of your brain and make it throb like it's the 1990s. Choose magic, choose a shotgun, or better still, find time for both; computer RPG fans haven't had it this good in ages.
http://www.eurogamer.net/articles/2014-09-19-wasteland-2-review
Gamalive 4,5/5
http://www.gamalive.com/test/1011-test-wasteland-2-pc-inxile-rpg.htm
CD-Action 4/5
http://www.cdaction.pl/artykul-39622/wasteland-2---recenzja-cdactionpl.html
Strategy Informer 7,5/10
I've criticised Wasteland 2 a lot, but actually I did enjoy my time with it. I grew attached to my custom Ranger team, enjoyed sticking it to the bad guys with extreme prejudice, and the game's got a charmingly self-conscious irreverence that's hard not to warm too. The radio, which buzzes periodically with messages from the wasteland's cast of miscreant weirdos, is a beautifully thematic touch. There's plenty to do, and enough options and decisions to make to justify a second playthrough. It's a perfectly enjoyable RPG with some fun combat and exploration, and a worthy sequel to the cult original.
However. There's a level of roughness here that I couldn't help but be a little disappointed by after such a long development time. For every smartly written sequence with vibrant locations and characters, there's an aimless fetch quest or an overlong combat section. Oddly enough, despite the content added in Wasteland 2's extra year of production, I think the game could have benefited from being cut down, edited to emphasise the best bits and get rid of some of the clutter. I like Wasteland 2, I really do, but I can't help but think it's not quite the masterpiece we were promised.
http://www.strategyinformer.com/pc/wasteland2/reviews.html
PC World 4,5/5
But those are such minor complaints. I'm almost annoyed putting them to paper because I'd feel awful on the off chance someone read them and decided to skip Wasteland 2.
Instead, I want to be the post-nuclear version of Uncle Sam—to point, stare straight into your soul, and say "I want you for Desert Rangers." Even with its flaws, Wasteland 2 is nothing short of outstanding.
http://www.pcworld.com/article/2686...role-playing-game-youve-been-waiting-for.html
MMORPG.com 8,2/10
All in all, I'm very pleased with Wasteland 2 and I would highly recommend it to anyone who enjoyed the original. But for those who never played Wasteland 1, the appeal of this sequel may be a mystery. My advice for you is to pay the $5.99 for the original game on Steam and play it to the end. Know your roots, kids! And get off my lawn!
http://www.mmorpg.com/gamelist.cfm/.../Wasteland-2-Its-All-About-the-Nostalgia.html
Rock Paper Shotgun
To end on a positive, it’s a surprisingly pleasant game, despite the inherent grimness of the setting. Violent it may be and the humour is often dark, but there’s an offbeat and jocular heart in the beast. For all its mechanical similarities to the RPGs of yesteryear, it’s that character, wit and playfulness that most capably satisfied my nostalgia and made me look forward to whatever InXile put their minds to next. I’ve criticised all of Wasteland 2′s foibles, but that’s because my relationship with it is complicated. I wish it were just a little more sharply dressed and not quite as fussy, but I do love it most of the time, although not necessarily from one hour to the next.
http://www.rockpapershotgun.com/2014/09/19/wasteland-2-review/