tyrannosaurus rex
Unwanted
- Joined
- Jan 19, 2014
- Messages
- 3,059
Hopefully more complex simulation. For most CRPGs variety only compensates the lack of depth.Don't get me wrong, I'm really looking fwd to an RPG without stupid evil wizards and without fighting swarms of skeletons every few metres. But wizards, dragons, dungeons, magical artifacts, enchanting, conjuring, skeletons, zombies, elementals, giant rats......quantitatively speaking that's a lot of content and a lot variety removed. What will make up for it? A complex crafting system? Horse training? Bear taming? Sewing, stitching, blacksmithing, playing lute?
Pretty much. If they do their research and try to emulate as much as possible Medieval Bohemia, this will be far more interresting, pretty, complex and deep than even great fantasy stories.
Realism beats fantasy anytime. It's just harder to pull off correctly because you aren't just pulling stuff out of your ass.
Also nothing beats the art of these times develloped and perfected over centuries, that you can simply copy paste in the game, versus whatever random fantasy artstyle 5 uncultured interns could spew in a week.
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