Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

KickStarter We need more buttons

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,674
Location
Asp Hole
One I want sometimes when people bitch about shallow things about games.

DBNfuh3.png
graphics whore x
1

How about you change that to Ruby for an oldskool reference?

Ati-Sushi00-2.jpg
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,674
Location
Asp Hole
I *think* I get what you meant. I've included one version with eyebrows just to test things out but made it less noticeable.

A. No eyebrows
Gkl3bNg.png


B. eyebrows
5klgbl7.png


C. Different eyes and mouth shape
GIDf1gS.png


D. Another set of eyes and mouth shape
FORN8D9.png


E. Yet another set of eyes
oioJr7M.png


F. Eyes more like Pennywise and yet a different mouth
pavT04N.png


G. Different mouth again
F25I5kU.png


H. Ears showing and yet another mouth
P0vtOJs.png


Could you point out which one is closer to what you meant? Do you think I should mix certain elements from one with another (the mouth for example)?



This is the reference I'm using:
rFebAfE.png

FhsFcc8.png

Think I'm getting closer to 200 buttons.

C would be good as it is. I can't stress enough how cute
84XRrbY.gif
is with those almost mitten-hands.
 
Last edited:

fork

Guest
He won't stop. He think's he's somehow special. He's been at it for a month now. On olddex this retard would have half a dozen tags and would be prosperised by now.

And the attention whoring again.

Make a good button, and it might get implemented (or not). It took a long time for some of Zombra's suggestions to get implemented, and tbh most of his are way better than anything you've shown so far.
 
Self-Ejected

Zizka

Self-Ejected
Joined
Jan 15, 2020
Messages
429
Regarding the whiteness, I was at 93 right now on a scale of 100 in my last go. So I'm pretty close to the max of being pure white. This next batch is at 96.

Regarding the eyes, I'm very limited in space if I want to keep realistic proportions. I can, of course, sacrifice some forehead space to make the eyes bigger. I don't think I'm managing to do what you're asking for however:

Variations of what I'm talking about:

I.
MwTNrCJ.png


J.
axRjDIF.png


K.
i8MSvSU.png


L.
PZO8AHG.png


M.
j95Uu6H.png


O.
gIPMgLM.png

So you see, I don't have enough rooms for showing the eyes *and* the blue arrows *and* the eyebrows.

I prefer the more realistic versions, personally.

C would be good as it is. I can't stress enough how cute
84XRrbY.gif
is with those almost mitten-hands.

Thanks. I still want to respond to Ghulgothas' critique since he took the time to give some.

I actually got the face shape wrong and the animation was a bit lacklustre, here's a new version:
QSSUL8X.gif
 
Self-Ejected

Zizka

Self-Ejected
Joined
Jan 15, 2020
Messages
429
Regarding the bleeding eye button, my only regret is that it shouldn’t look like Dixon, as it’s unrelated to him. I just used the same face from the “rage” button in order to save time. Dixon is (in)famous for flying off the handle about the most insignificant banalities. In that respect, he’s a poster child for anything spiteful. Not so much for “bleeding eyes”. He’s also an integral part of the Codex.

I’d rather use the likeliness of someone who could be related to “bleeding eyes”. No one really comes to mind, however. It’s not really something which could be related to a person in particular.

It would also have a very similar meaning to “what am I reading”.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,854
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I’d rather use the likeliness of someone who could be related to “bleeding eyes”. No one really comes to mind, however. It’s not really something which could be related to a person in particular.

It would also have a very similar meaning to “what am I reading”.
Kruno
 
Self-Ejected

Zizka

Self-Ejected
Joined
Jan 15, 2020
Messages
429
There are no pictures of Kruno in the members gallery.

Anyhow, I've had an idea. By removing some hair from the top of the clown's hair and make him balder, it would allow me more space for the face. Besides, Pennywise is bald on top. I've also cranked the skin color to be whiter. The variation between each one of this set are minors but noticeable (smile size, with or without eyebrows, partly or fully bald, etc...):

1.
IzIy0J2.png
2.
ibtMeml.png
3.
wKd6GAY.png
4.
ygeFyEm.png
5.
WNagXXy.png
6.
Y6ZOctR.png
7.
TUh3X9b.png
8.
jnyVijf.png


I wouldn't know how to improve upon the 8, unless you guys have suggestions.

And a new version of eyes-bleeding:
qXoZiE8.gif


New version of It was Aliens in order to make it more concise:
zaAuVGn.gif
 
Last edited:
Self-Ejected

Zizka

Self-Ejected
Joined
Jan 15, 2020
Messages
429
If we had all these buttons moving around and flashing it would probably give me a seizure and I'm not even epileptic

Yup, that's fair criticism. I do have a tendency to use a lot of frames for animation which can clash with the purpose of buttons. This being said, it shouldn't really matter since they likely won't all be replaced with the versions I've designed. In other words, whichever buttons end up being replaced shouldn't slow down the forum too much. It's something I'll keep in mind however to make sure the amount of animation doesn't end up being overbearing.

New versions of informative:
snes9s7.png


With outlines:
A.

FiU76Qf.png


B.
gQgUP8f.png


Without:
C.

P7ESTAJ.png


(got 75 stop posting, keep 'em coming, let's make it 100!)
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,674
Location
Asp Hole
There are no pictures of Kruno in the members gallery.

Anyhow, I've had an idea. By removing some hair from the top of the clown's hair and make him balder, it would allow me more space for the face. Besides, Pennywise is bald on top. I've also cranked the skin color to be whiter. The variation between each one of this set are minors but noticeable (smile size, with or without eyebrows, partly or fully bald, etc...):

1.
IzIy0J2.png
2.
ibtMeml.png
3.
wKd6GAY.png
4.
ygeFyEm.png
5.
WNagXXy.png
6.
Y6ZOctR.png
7.
TUh3X9b.png
8.
jnyVijf.png


I wouldn't know how to improve upon the 8, unless you guys have suggestions.

And a new version of eyes-bleeding:
qXoZiE8.gif


New version of It was Aliens in order to make it more concise:
zaAuVGn.gif

As for the clowns, I'd go with 3. with or without the bald spot.
 
Self-Ejected

Zizka

Self-Ejected
Joined
Jan 15, 2020
Messages
429
This feels less like disagree, and more like: :killit:


As some others have said, you are quite skilled on a technical level, but you utterly fail at capturing the meaning of the icons in your renditions.

Thanks. I disagree with your take about representing the meaning, however. For some, yes. For all? No. I’d say the “rage” button captures rage perfectly for example.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom