PrettyDeadman
Guest
Some early thoughts (Chapter 2, done some encounters).
Love the artsyle, but the game seems a bit shallow (and easy) so far.
You should add mouse support to the game (or confirm if it is already supposed to work, mouse shows in game but clicking doesn't do anything.
I don't think that shared xp pool works great for a linear game like Weaves of Fates were you have a predetermined order of mission with a predetermined set of characters you play. Maybe it become more open/nonlinear later on?
Are there any flanking bonuses? Enemies to try to move to my back/side every turn, but it doesn't seem to do more damage.
Love the artsyle, but the game seems a bit shallow (and easy) so far.
You should add mouse support to the game (or confirm if it is already supposed to work, mouse shows in game but clicking doesn't do anything.
I don't think that shared xp pool works great for a linear game like Weaves of Fates were you have a predetermined order of mission with a predetermined set of characters you play. Maybe it become more open/nonlinear later on?
Are there any flanking bonuses? Enemies to try to move to my back/side every turn, but it doesn't seem to do more damage.
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