Morgoth
Ph.D. in World Saving
Can't we just have Styx 3 instead? They could make a Werewolf-dress for Styx as Day1 DLC, if fans insist.
Considering the evil of printers, they were on the right track.evil possessed XEROX MACHINE
How is that stupid u subhuman. It's actually p. cool and goes to show that for them the enemy is p. much everywhere.I remember in the 2nd edition of the Werewolf rulebook, the sample scenario had the werewolf PCs fighting for MUH GAIA against the an evil possessed XEROX MACHINE
Can't get much stupider than that, really.
No pirates? They should just have werewolves, vampires, pirates, zombies, and dinosaurs. Cover all bases of every teen fad.Need moar WoD stuff around. A neutral setting, filled with werewolves, vampires, mages
da best thing evah
No pirates? They should just have werewolves, vampires, pirates, zombies, and dinosaurs. Cover all bases of every teen fad.Need moar WoD stuff around. A neutral setting, filled with werewolves, vampires, mages
da best thing evah
No pirates? They should just have werewolves, vampires, pirates, zombies, and dinosaurs. Cover all bases of every teen fad.Need moar WoD stuff around. A neutral setting, filled with werewolves, vampires, mages
da best thing evah
You missed ninjas.No pirates? They should just have werewolves, vampires, pirates, zombies, and dinosaurs. Cover all bases of every teen fad.Need moar WoD stuff around. A neutral setting, filled with werewolves, vampires, mages
da best thing evah
Was it called Prints of Darkness or did they just completely squander an opportunity like that?I remember in the 2nd edition of the Werewolf rulebook, the sample scenario had the werewolf PCs fighting for MUH GAIA against the an evil possessed XEROX MACHINE
Can't get much stupider than that, really.
If you don't like werewolf inject T until you do.
If you don't like werewolf inject T until you do.
Mage > Werewolf > Vampire
Dealing with strange otherwordly shit and cosmic-level threats beats playing goth mafia.
Meh can just abstract it as much as possible and have some spellmaking thingy, it's not like either vtm CRPG had 1:1 implementation of disciplines anyway.Mage > Werewolf > Vampire
Dealing with strange otherwordly shit and cosmic-level threats beats playing goth mafia.
Good luck making a CRPG out of Mage, though. The powers and disciplines vampires and werewolves have are pretty straightforward mechanical applications, whereas in Mage...
I agree. If Planescape worked, then so can Mage.Meh can just abstract it as much as possible and have some spellmaking thingy, it's not like either vtm CRPG had 1:1 implementation of disciplines anyway.Mage > Werewolf > Vampire
Dealing with strange otherwordly shit and cosmic-level threats beats playing goth mafia.
Good luck making a CRPG out of Mage, though. The powers and disciplines vampires and werewolves have are pretty straightforward mechanical applications, whereas in Mage...
What matters is the themes and such.
Mage > Werewolf > Vampire
Dealing with strange otherwordly shit and cosmic-level threats beats playing goth mafia.
Good luck making a CRPG out of Mage, though. The powers and disciplines vampires and werewolves have are pretty straightforward mechanical applications, whereas in Mage...
You'd have to run an improvised roleplaying session in Garry's Mod to even approximate how bizarre things can get.
VtM -> WtO -> KotE -> HtR -> MtA -> WtA -> DtF ->>>>>>>>>>>>>> FATAL >>>>>>>>>> CtDMage > Werewolf > Vampire
Vampire > Mage > The Fallen > Fae >> Werewolf > KotE
Anyone claiming otherwise is a fag.
Dealing with strange otherwordly shit and cosmic-level threats beats playing goth mafia.
Just picture the dude wearing a lot of fur and that's Werewolf accurately summed up.
I don't think ninjas are part of the fad cycle.