Skyrim+loverslab>any other bethesda game
Incorrect. Liquidation agents dispatched.
Daggerfall dungeons are serious business. You can't go into a dungeon as if going on a walk in the park like in other games. You don't just happen upon one and go "oh look, a dungeon, let's see what's inside". They require deliberate preparation and travel and each is its own adventure. Some of the best dungeoneering fun there is.
Dungeons have been in perpetual decline since after Daggerfall. The formula wasn't taken further and developed.
Oblivion > Fallout 3 >> Skyrim >>>>>>>>>>> Fallout 4 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> death by cheese grater >>>>>>>>>>>>> 76 > Blades
Skyrim is handily winning the poll? I guess the new Top 100 poll accurately reflects what people think.
You know this applies to Oblivion too, you retard? It was the first to do the "join a guild, two days later you are the leader of the faction". And that's not even to mention the writing, how the Mages Guild turned Mannimarco, one of the most feared, if not the most feared Necromancer in the series, into a complete joke that dies in less than 10 seconds at any level. And you literally don't need to know a single spell to beat the whole questline, they go as far as to give you the necessary scrolls to cast the necessary spells to do the quests. So that literally every build can do the questline regardless of the skills you choose.
- Join College of Winterhold --> do two quests --> congratulations, axe-wielding Orc who knows one spell; you are now the CHOSEN ONE!
- Join Thieves Guild --> fahnd yur wae to da bass cement --> great job making it down here, CHOSEN ONE!
- Join Dark Brotherhood -- do two quests, again --> it appears you are... the CHOSEN ONE!
- Join Companions --> wait, backtrack: this is before you even join them; it's first conversation before you even get the nod -> hold on there Vilkar, you're speaking to the CHOSEN ONE!
You know this applies to Oblivion too, you retard? It was the first to do the "join a guild, two days later you are the leader of the faction". And that's not even to mention the writing, how the Mages Guild turned Mannimarco, one of the most feared, if not the most feared Necromancer in the series, into a complete joke that dies in less than 10 seconds at any level. And you literally don't need to know a single spell to beat the whole questline, they go as far as to give you the necessary scrolls to cast the necessary spells to do the quests. So that literally every build can do the questline regardless of the skills you choose.
>2 quests for eachMages Guild:
- Go to all 7 guild halls to do a quest for a letter of recommendation before you can enter the Arcane University
- do more grunt work, advance plot, rise through the ranks, and finally become archmage after the last quest
Dark Brotherhood:
- you're a pawn until the very last quest
Fighter's Guil--
And I'm bored. Enjoy being bitter and wrong.
And you are just goalpost moving now that i proved you are wrong, you dipshit. I know this because you tried to counter my Oblivion argument with how much stuff you need to do in those questlines to prove you don't do much in the Skyrim faction questlines, and not that you become a "chosen one" in the middle of a questline.Two quests until you become the CHOSEN ONE.
As expected, your reading comprehension is far below average.