Cat Headed Eagle
Learned
- Joined
- Jan 21, 2023
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You don't know how convenient a wired controller is until you are playing a Souls game and the batteries run out right in the middle of a boss fight
Rechargeable batteries are all well and good, but what's the point of having
In case you ever decide on getting the Ultimate make sure to get the BT version. It has hall effect sticks that don’t get drift in the long run.8bitdo Pro 2. Rubber dome buttons and SNES-style d-pad, good quality (albeit rattly), best shoulder buttons ever, zero drift or stick assembly play after over maybe 200-300 hours of game time.
I'd probably get a Ultimate 2.4G instead if I had to get one now, but that didn't exist when I got this, and the Pro 2 still retains a few advantages. Namely, it's the most multiplatform controller they made so you can use it on a phone or on Switch, and it has a gyroscope so you can use gyroscopic controls in Breath of the Wild in CEMU with a bit of tinkering.
Similar boat of a wired 360 controller with worn down padding but mine is still white I don't want to know what you've done to yours. We've made it this far might as well wait another couple of years for hall effect controllers to mature more.I use an wired 360 controller so old it’s changed color from white to yellow and the left joystick padding has began to wear down to nothing but hard plastic. I keep telling myself I’ll get a new controller at some point but I never do.
I was thinking of the cheaper "Ultimate C" instead because I love that gay purple colour. Looks like the BT is 85€ which is fucking absurd, I remember it being like 60€ before.In case you ever decide on getting the Ultimate make sure to get the BT version. It has hall effect sticks that don’t get drift in the long run.
I was thinking of the cheaper "Ultimate C" instead because I love that gay purple colour. Looks like the BT is 85€ which is fucking absurd, I remember it being like 60€ before.In case you ever decide on getting the Ultimate make sure to get the BT version. It has hall effect sticks that don’t get drift in the long run.
Stick drift doesn't really concern me. I've had a 360 controller that's fucking ancient and that thing is still fine, the "drift" is purely in the assembly (doesn't reset to perfect zero, stick itself can stick slightly left or right of perfect centre), and I imagine the Gulikit assemblies they use on the Ultimate BT are just as susceptible to that type of assembly play with enough use.
I highly suspect that the only reason we're having this conversation right now is because the Nintendo Switch has those shitty flat joysticks that can't live up to extended use. I've never experienced stick drift myself. I guess it's like hard drive failures, it won't happen until it eventually does, but neither has happened to me.
Oh, that's useful. I thought that they also used Alps on the Ultimate C, but I guess something's gotta give. K-Silver appears to be a cheaper Chinese manufacturer that also appears to be making hall effect sticks, but Alps is the name brand that the big three use.Regarding stick drift, this table indicates that they use ALPS sticks for the Xbox and Ultimate 2.4G but not for the Ultimate C,
Yeah, but the Alps pots they use in the Switch are a (flawed) compact design, not the full-size they use on other controllers.my old Switch had ALPS and got stick drift pretty quickly,
Elthosian
I completely forgot to respond, sorry. The price was 85eur for the Ultimate BT on the official 8bitdo Aliexpress store, but its been discounted now to just 67 on Amazon Germany. Still steep, still 20eur more than a Gulikit Kingkong 2 (hall effect, 47eur on Ali), Dualsense or Xbox controller (50ish locally).
Oh, that's useful. I thought that they also used Alps on the Ultimate C, but I guess something's gotta give. K-Silver appears to be a cheaper Chinese manufacturer that also appears to be making hall effect sticks, but Alps is the name brand that the big three use.Regarding stick drift, this table indicates that they use ALPS sticks for the Xbox and Ultimate 2.4G but not for the Ultimate C,
Yeah, but the Alps pots they use in the Switch are a (flawed) compact design, not the full-size they use on other controllers.my old Switch had ALPS and got stick drift pretty quickly,
At the moment I'm just going to wait until replacing since the Pro 2 works fine, and I think we're about a year out until a lot of these Chinese brands are all making cheap hall effect controllers because the parts are becoming more available and the demand is higher. (thanks, Nintendo and Alps for your bad controller that made this happen!)
That's a bit wonky, because xinput can't do that because of hard analog axes limitations, dinput is deprecated and janky for both devs and users, and nobody does native game implementations of Steam Input which does support it. So best we'll get is mixing and matching mouse, keyboard and controller inputs via Steam by pretending to be a Dualshock 4 or Switch Pro, and that's never going to be very user friendly.but I'd really love to see a company try to do analog triggers + gyro at the same time. Relatively few use cases but would be nice to have it.
That's a bit wonky, because xinput can't do that because of hard analog axes limitations, dinput is deprecated and janky for both devs and users, and nobody does native game implementations of Steam Input which does support it. So best we'll get is mixing and matching mouse, keyboard and controller inputs via Steam by pretending to be a Dualshock 4 or Switch Pro, and that's never going to be very user friendly.but I'd really love to see a company try to do analog triggers + gyro at the same time. Relatively few use cases but would be nice to have it.
By the way, how's the d-pad on the Dualsense? Wondering if it'd be as pleasant as the 8bitdo d-pad for 2D games. As far as I know it's a rubber membrane, so it can't be too bad.
It's just complacency and ease of implementation, I think. A handful of games do it, mainly indies, but not many. I only have experience with one; the Okami HD rerelease on Steam, I figured that part out since my controller didn't work on a pirated copy.Would a native Steam Input implementation be too far-fetched? Not an expert on this, but what stops people from coypasting the Steam Controller firmware?
Great to hear. I occasionally play a few more demanding joystick games and the Sony controllers are top performers because of low lag, but having one controller for everything is still easier.I like the Dualsense d-pad