Butter
Arcane
- Joined
- Oct 1, 2018
- Messages
- 7,725
Viral marketing absolutely contributed to the commercial success of BG3 (it did for DOS2 also), the idea of "my favorite streamer is playing this and I don't want to miss out", but that doesn't create long-term engagement unless the game actually delivers what those players want.
What most of those players want is the BioWare formula, and BioWare haven't competently delivered that in over a decade. Just do good production value, romance/sex, a bit of narrative choice (normies love good and bad endings), and serviceable combat that isn't too hard and is ideally flashy. Sounds easy, but remember that most developers suck at their jobs.
What most of those players want is the BioWare formula, and BioWare haven't competently delivered that in over a decade. Just do good production value, romance/sex, a bit of narrative choice (normies love good and bad endings), and serviceable combat that isn't too hard and is ideally flashy. Sounds easy, but remember that most developers suck at their jobs.