just did the sewers for the first time a few days ago, but don't worry bro the sewers are only the tip of the bloodlines shit icebergFirst time playing VTMB and I think it's kind of grindy. I mean, sure, the story, lore and dialogue are top notch, but I don't see much player agency. You don't really get that many options in dialogues. And everything is a friggin fetch quest. It's something I see in a lot of games. Designers artificially extend the length of a game by adding these huge levels with grindy combat. I've just finished the quest with finding Gary and the Nosferatu hideout in the sewers and I've just about had it with this inane design decision. They could've at least made the combat itself more bearable. This is probably the worst I've seen in a long time.
now you lost meOne moment that really rustled my jimmies was the quest with killing the Vampire Hunter-stripper Chastity in Hollywood. After several attempts, I resigned to looking up a walkthrough only to find out that you can't really complete this quest without lockpicking into the manager's office and into the ATM. So, basically, if you don't have lockpicking, which I didn't at the time, you can go fuck yourself. Good luck I had a couple of unspent points.
just did the sewers for the first time a few days ago, but don't worry bro the sewers are only the tip of the bloodlines shit iceberg
only reasons i haven't quit are noclip cheat and the sick amusement of rpgcodex saying this dogshit game is the 6th best rpg of all time
now you lost me
hm? charismatic is the opposite of what the characters in bloodlines areCharismatic characters.
Living on a razor's edge.Anyone saying Bloodlines is utter shit is being an edgelord living on the edge.
^ This, basically. From all the fanfare and acclaim the codex and other sources give this game, I was expecting it to be at least as good as Deus Ex. Yes, it's got some nice things going for it, but ultimately it's not nearly enough to warrant that much worship.it started as a Deus Ex Lite [...] that never happened
I know a bit about the history of Troika. Even so, the end product cannot be justified in terms of its historical context and development. In the end, it's still just a game that I enjoy independent of the company's history and difficulties. No amount of sympathy for their hardships could make me (or anyone, I think) overlook the game's glaring faults, faults that take away from its obviously ambitious intentions.Bloodlines development was an utter mess and the game ended up limited on all sorts of ways.
Playing Deus EX IW. I've got to say, it's quite enjoyable, despite all its glaring faults. Some of the characters are interesting (Leo, the leader of The Order), almost all challenges can be passed using different skills, tactics, each mission allows for multiple ways of solving the main goals.
Finds VTM: Bloodlines "grindy" and "boring"
Finds IW "enjoyable" and with "interesting characters"
Son, you are weird
IW has a ton of heavy problems in writing, combat, balance, graphic design, world building (even simple shit like loading zones are a chore due to CONSOLE LIMITATIONS). It's probably one of the worst sequels ever.
Omar ending is fun, though. Nice trolling done by the soulless cyborgs.