Adon
Arcane
- Joined
- May 8, 2015
- Messages
- 667
Shadow of Memories
Everytime I think of a story-focused games, adventure games like these are usually what I think of. A game with puzzles where you have to figure out what to do to progress, and multiple endings to incentivize replayability. Of course that might not mean much without good writing to hold it. Shadow of Memories is solid enough in that department, but it does deal with time travel so the usual shenanigans can be expected. Regardless, it is interesting to see where it goes.
Characters are decent enough, certain things make more sense once you unlock more endings and find out information unavailable in other endings. There is some choices you can make to change certain cutscenes, among other small things, but the only big ones affect how the last chapter plays out and which endings you can get. There actually is a way to completely skip chapter 4 and finish it under a minute. But of course what you're supposed to do just gets pushed to another chapter.
A minus is the shorth length. First time around might take you about 3 hours watching every cutscene, figuring out what to do, and seeing what you can do as there is a number of missable things. Repeated playthroughs are going to be a helluva lot shorter with that and with the ability to skip cutscenes you've already seen. Does makes it easier to see the other endings and finishing the game in about an hour, tho.
Everytime I think of a story-focused games, adventure games like these are usually what I think of. A game with puzzles where you have to figure out what to do to progress, and multiple endings to incentivize replayability. Of course that might not mean much without good writing to hold it. Shadow of Memories is solid enough in that department, but it does deal with time travel so the usual shenanigans can be expected. Regardless, it is interesting to see where it goes.
Characters are decent enough, certain things make more sense once you unlock more endings and find out information unavailable in other endings. There is some choices you can make to change certain cutscenes, among other small things, but the only big ones affect how the last chapter plays out and which endings you can get. There actually is a way to completely skip chapter 4 and finish it under a minute. But of course what you're supposed to do just gets pushed to another chapter.
A minus is the shorth length. First time around might take you about 3 hours watching every cutscene, figuring out what to do, and seeing what you can do as there is a number of missable things. Repeated playthroughs are going to be a helluva lot shorter with that and with the ability to skip cutscenes you've already seen. Does makes it easier to see the other endings and finishing the game in about an hour, tho.