Finished Sacred 2. Found that addon (Ice&Blood) is just 3 new islands so I dropped it. With Community Patch v0150.
There was nice feature in S1, where lower level enemies did not attacked you until you bumped character into them. But in S2? It's hard to notice thanks to lvl scaling.
Didn't do much side quests (same case like S1) because I had no patience for this and drop the game whenever I try to do more than few, so did maybe 3-4?
Twist - the more side quests you do, the better prices you get in the city and better loot drop from elite enemies wandering nearby. What is this I don't even.
Quest markers are borked. Got scroll from the cave, teleported to the nearby city, only to find out that I need to exit from the cave on foot to update quest marker. Bullshit design.
And you feel that game is intended for multiplayer you feel like game is playing with 200+ping. Can't explain it better.
Camera is bad, worse than the one from NWN2.
Even worse when you fight with a boss. Camera focus on the (huge) bosses, while your character run somewhere on the edge of the screen.
Oh, and sometimes it start shaking for no reason. Happened 3 times in playthrough. Height problem?
Next title -
Loki. Looks good on paper, played 1st chapter. They lied about full playthrough, where you need to play either all 4 characters or all difficulty settings to see full story.
On the bright side - there is no level scalling. Enemies respawn when you want to.
You start from original location of the characters, then choose one of the 3 others+last dark land.
Just don't choose Aztek themed chapter next, jaguars (400hp+strong melee) will slaughter low level characters.
Played it for few hours.
Totally agree. *click, click* uninstalled. I don't like when things are out of my control (exception - Dominion games).