Much to my own surprise, I gave
The Deadly Tower of Monsters (2016) another go, my earlier impressions can be found
here.
I say "to my own surprise" because the game is short and kind of a one-trick-pony, but even though I played it just over two years ago it still manages to be somewhat fresh and entertaining.
TDToM is best described as a 3D platformer with Metroidvania elements. What
literally sets it above all the other similar games is its vertical element - the player must scale a tower that just goes on and on and on and on, with the best part being that the player is free to jump off and skydive to the bottom as he wishes - there are no loading sessions, it's one gigantic integrated level! In fact the skydiving gimmick becomes essential to progress, as some sections can only be reached via insane altitude jumps, with one notable instance needing to be done from the very top! What
figuratively sets the game above most other similar games is its setting (cheap 1960s-era sci-fi flicks) and the narrator. This is one of the best narrators I've heard in quite a while, he makes the game
work.
Gameplay-wise however, the game suffers a little. The player controls one of three characters, but even though each character has a unique special ability they play and feel all so alike that the game really shouldn't have bothered... but the way the narrator sells it to the player just makes most people shrug and carry on regardless.
The graphics and animation are top-notch, and they need to be to get the setting right. Cheap plastic costumes look cheap, the larger monsters move with a Ray Harryhausen-esque stop motion-gait and even trivial graphical stuff like lens flares get their day in the sun. But sadly there are few opportunities to enjoy the view, as camera angles are fixed and there's no free-look beside a downward-look command over edges. This will get annoying when planning certain jumps or looking for the various secrets.
But as mentioned at the start, the game is very short, almost painfully so. Short of the elements I've mentioned there's nothing new or groundbreaking to be found in TDToM, but the combined package of it all is still worth a play, IMO. If you have $10 or so lying around while this game is on a sale and want something fun to play, you can't go wrong with this one. Unless you have vertigo. Then you're fucked.
Fun things to try out:
# Keep an eye on the title screen, as it changes each time you start the game. Naturally the narrator has something to say about that.
# Try running against a conveyor belt using the male protagonist for a while.
# Return to the starting area (where the ship crashed) once you climb back up to that altitude.