Necrensha
Educated
American Mcgee's Alice
This game has the most absurd pacing ever. You speedrun through the entire story in like 3 hours, culminating with getting the Jabberwock staff. But that's actually the middle point of the game, from that point on there's like 500 card-soldiers with rocket launchers and several awkward jumping sections.
The art style is very twisted and edgy in a way that you do not see in the current era, it captures the surreal nature of a dream pretty damn well. I love the little details like attacking a rock and it grows legs and starts running away.
10 weapons but honestly there's no reason to use anything besides the ice staff which carries the entire game until you get the Jabberwock staff. That thing is a laser and a rocket launcher at the same time, and leaves a DOT effect that's stronger than fire, ultra overpowered.
The platforming is certainly the worst part of the game, Alice floats in the air for an unnatural amount of time and also the camera loves going crazy and pointing at random things while you're in the middle of a jump, 99% of my deaths were to it.
The music is absolutely brutal and haunting, you must listen to it if you haven't.
The level design is pure insanity, every single level has so much personality that it makes me mad, you NEVER see a single memorable level of any kind in the current year.
Best part: The Looking Glass land, where everything is black and white and you must play as several pieces of chess and move like they do, then invade the opposing side of the board while all the pieces fight each other.

This game has the most absurd pacing ever. You speedrun through the entire story in like 3 hours, culminating with getting the Jabberwock staff. But that's actually the middle point of the game, from that point on there's like 500 card-soldiers with rocket launchers and several awkward jumping sections.
The art style is very twisted and edgy in a way that you do not see in the current era, it captures the surreal nature of a dream pretty damn well. I love the little details like attacking a rock and it grows legs and starts running away.
10 weapons but honestly there's no reason to use anything besides the ice staff which carries the entire game until you get the Jabberwock staff. That thing is a laser and a rocket launcher at the same time, and leaves a DOT effect that's stronger than fire, ultra overpowered.
The platforming is certainly the worst part of the game, Alice floats in the air for an unnatural amount of time and also the camera loves going crazy and pointing at random things while you're in the middle of a jump, 99% of my deaths were to it.
The music is absolutely brutal and haunting, you must listen to it if you haven't.
The level design is pure insanity, every single level has so much personality that it makes me mad, you NEVER see a single memorable level of any kind in the current year.
Best part: The Looking Glass land, where everything is black and white and you must play as several pieces of chess and move like they do, then invade the opposing side of the board while all the pieces fight each other.
