Off the top of my head, here are a few examples of things in modern gaming where you consciously have to go out of your way to avoid discussing political issues.
A: Male/Female options being removed and replaced by "Type" or "Style" or "Identity" (too many examples to count in the past 2 years)
B: Developers removing "transphobic" content that is already in the game (e.g. Deadly Premonition 2)
C: Publishers censoring "misogynist" content (e.g. Sony vs. Nintendo) and/or developers admitting to having self-censored
D: Gaming journalists and industry figures specifically going out of their way to blacklist games or rivals (e.g. Kingdom Come, Six Days somethingsomething)
E: Explicitly political content in the game itself (e.g. Life is Strange 2 or whatever the one with beaners and MAGA racists is)
F: Developers choosing talent based on racial and sexual progressive stack rules (e.g. Sam and Max remake recasting a white VA)
G: Publishers/Storefronts banning titles that offend their political masters (e.g. GoG listing but then removing the games Hatred and Devotion)
This is just a tiny portion of the "political content" that directly affects gnomes and is impossible to avoid discussing without forcing people not to.
Cool story bro.
But is the game itself good?
I don't like any of that stuff, sometimes those decisions strongly affect my buying decisions. But should all of the conversation revolve around those issues? FUCK NO. 95% should still be about the game itself. Main game threads should be about the GAME, not about the drama that surrounds the game.
And that is the problem really. Some people just want to talk about the politics. They don't even care about the game. They have never played it and never will. But every time someone tries to have a conversation about the game, they interject, talking about the same political issue over and over again.
There is no perfect solution to a problem like that, but applying some common sense goes a long distance.