Not.AI
Learned
- Joined
- Dec 21, 2019
- Messages
- 318
soulless and bland when you look last that. If the model doesn't overrate the fuck out of tthat game, I would accept it.
Here is science in action. A first community suggestion of a quantitative sanity-check. A test-case?
1. Any valid game score model should give a reasonable score even for games that are designed as if they "know" the exact model and checklist the model's main factors in a bland, least effort, or incoherent fashion.
Many open world games 2017-2022 have that pattern. (Ubisoft?)
Many different ways for a model to pass such a test. Like "soulless and bland" could be a core factor itself. Any meta-factor could be allowed as a main factor. Provided it's correlation with other factors, while not zero, being a meta-factor, is not significantly more with one factor than another factor.
In that case it could be modeled as a "macro" or synchronized-type variable (the test for being a "macro" variable would be whether tendencies toward game-theoretic equilibria are large when comparing competing designs because players as if "move" at once) while others are modeled as asynchronous "micro" variables. Like the separation of types of risks in finance maybe?