Davaris said:
Jeff is the only Indie RPG maker I know of that is making a living - so the numbers for other indie RPG devs would get worse from there.
Eschalon made enough of a profit to prompt the team to work on the second part.
The developer of Dwarf Fortress, Tarn Adams, works on his game full-time, every day. Even though it is in alpha and available for free download, he gets enough money from donations to sustain himself - a fact which I find very striking...! How I know this? Well, he has been publicly posting what he gets through donations for ages.
For 2009:
Tarn Adams said:
The month itself was okay for a non-release month, but I also paid my taxes for 2008 in February. This was my first year without any steady income from a regular job, so I got to see the full picture this time around without W2s to complicate it. Between the government and Paypal fees, the rate is about 25%, which left my bank account a few thousand down over the year. I still have plenty saved up from my old job, so I'm not going anywhere. Please keep in mind that the numbers below do not incorporate any taxes or fees, though.
February Donations: $1428.62
January Donations: $2099.48
December Donations: $5279.49
November Donations: $1305.10
October Donations: $1868.30
2008:
November Donations: $1305.10
October Donations: $1868.30
September Donations: $1695.48
August Donations: $3101.50
July Donations: $5543.99
June Donations: $1531.09
May Donations: $1943.71
April Donations: $3757.64
March Donations: $1749.50
February Donations: $2844.93
January Donations: $1697.73
http://www.bay12games.com/forum/index.php?board=8.0
Amazing, huh? he gets over 1k just from donations
each month, while his game is
free for download and in alpha. It makes me wonder how many people play Dwarf Fortress... This should fill every indie developer with hope, methinks.
Anyway, I think Vogel really underestimates how much more he could earn by having a more slick presentation of his games. If Avernum would look like Eschalon, he would easily triple or quadruple the number of its sales.
PS. basically, the Eschalon fanbase wants all that which Vogel has been putting in his games (plot, dialogue, factions, c&c) to be added to Eschalon, while some Vogel fans dream of his games having the slick feel of Eschalon... The Eschalon engine should be sold to Vogel, to let him create a true classic :shock: