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What's that game? Don't remember the title? Ask here.

Unkillable Cat

LEST WE FORGET
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Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
c64, pov from behind, spaceship flying low on surface, with a pillar/tower in the distance slowly getting closer. i played it last time in 1987, the same day i got measles and the day before i watched "jesus christ superstar" for the first time. what an eventful life.

oh, yes, i got another one: c64/amiga (iirc it was available on both), multi-event game, probably ww2, i very vaguely remember something about a map, another one about submarines, but the my favourite/easier to understand had you manning anti-air turrets, trying to intercept planes coming forward.

I ran a search through the Lemon64-website, and I only found two games that had that perspective and a structure growing closer on the horizon: 'Aztec Challenge' and 'Motocross Racer'. But feel free to use their search engine and see what you can find.

The latter sounds like the first of the 'Beach Head'-games.

and i think it looked worse than skyrunner, which doesn't match the ground i recall as more like ochre. definitely not green.

Definitely a C-64 title then, as the machine has been described as being capable of displaying 16 different colors of brown at once. ;)
 

rumSaint

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Enjoy the Revolution! Another revolution around the sun that is.
Ok, so I have this vivid memory of adventure game, sorta like oldschool Sierra title Kings Quest. I think it was DOS game. Point and click.
I remember it had a section in heaven (I think), where you had to answer questions that would determine the kingdom fate, as well as section with dark thorny forest impassable until you find some item.

It's gnawing on my mind as I never completed it and was thinking to revisit. Forgot the title tho.
i'm not good at this. not any "king's quest" by any chance?
I have looked more into this and it was actually Kings Quest II: Romancing Stones VGA Remake.

I couldn't find it as I dismissed anything below 4 as it had better graphics. Forgot totally there was a remake.
 

Unkillable Cat

LEST WE FORGET
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Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
My only suggestion is to visit www.lemon64.com and look up 'Skyrunner'. Note the tags assigned to that game before opening up what is one impressive search engine.

You get screenshots with every search result, so this shouldn't take you long.
 

Gandalf

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Alright, guys, so I've been thinking about some kinda obscure game. You play as some sort of marine in power armor. You also have a squad with you and all of you have a minigun as your main weapon (which has other attachments for it, like a barrel which grants you a faster rate of fire and even a laser one). You all look like robots in that power armor (power armor looks red if I remember correctly). Pretty much a squad based FPS.
I completely forgot what this game was called. Any ideas?
I think it's March!: Offworld Reacon.
 

NecroLord

Dumbfuck!
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Alright, guys, so I've been thinking about some kinda obscure game. You play as some sort of marine in power armor. You also have a squad with you and all of you have a minigun as your main weapon (which has other attachments for it, like a barrel which grants you a faster rate of fire and even a laser one). You all look like robots in that power armor (power armor looks red if I remember correctly). Pretty much a squad based FPS.
I completely forgot what this game was called. Any ideas?
I think it's March!: Offworld Reacon.

That's the one!
Thanks a lot, brother!

Yeah, I remember playing this one back in the day. It was a-ok, nothing too special.
 

Arrowgrab

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I remember this old space game from the mid 90s, there was exploration and trading, and combat, and you could harvest resources from planets using bots, then come back and collect, etc. They even had an archeology bot that would harvest ancient artifacts.

Something I distinctly remember was trading with this alien guy, and he traded me really powerful missiles for a few chocolate bars, and would then trade me the chocolate bars back for considerably less, and I could repeat this until I kiked this alien out of his entire load of goods. And this was right near the start of the game too.

There were also these robot-spider alien things that were apparently the main force of evil. I tried to initiate dialogue with one, and they attacked me, but I was lucky I kiked those missiles from that alien dude, or I wouldn't have won.

Someone told me it was Star Control, but I'm fairly sure that's not it, because I looked into that game, and nothing looked familiar.
Okay, this is two years later and maybe you've found it on your own since, but that sounds a lot like Nomad:
 

Arrowgrab

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So, here's one from my childhood, maybe someone can help:

A C-64 game with multiple stages. The first stage is essentially a Jupiter Lander clone, only there's a single landing pad, and it's at the bottom of a multi-screen deep chasm. The second stage is the exact same chasm, only now you need to take off and navigate the chasm upwards. The third state is yet another Jupiter Lander clone, only one landing stage, but it's a different terrain.

Then came the fourth stage where I never figured out what I was supposed to do. The screen was split in two, a top and a bottom half. The top (?) half depicted an astronaut moving around on the surface of a lifeless planet. If you moved off the edge of the screen, you'd enter a new but similar screen of another section of the surface. The other half had a large grid of coloured rectangles. I'm guessing it was some kind of map with each rectangle representing a single screen of the top half, but no idea what the colours meant or what your goal was.
 
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I've got one.

This game was on a shareware demo CD around the year 2001. Early 3D. Top down isometric view. You controlled 4 robots in a post apocalyptic junkyard to survive navigating from one end to the other. The robot lineup went from tiny and quick to hulking and slow. Ammunition was limited. It played a lot like Commandos. Does that sound familiar?
 

Abu Antar

Turn-based Poster
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Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
So, here's one from my childhood, maybe someone can help:

A C-64 game with multiple stages. The first stage is essentially a Jupiter Lander clone, only there's a single landing pad, and it's at the bottom of a multi-screen deep chasm. The second stage is the exact same chasm, only now you need to take off and navigate the chasm upwards. The third state is yet another Jupiter Lander clone, only one landing stage, but it's a different terrain.

Then came the fourth stage where I never figured out what I was supposed to do. The screen was split in two, a top and a bottom half. The top (?) half depicted an astronaut moving around on the surface of a lifeless planet. If you moved off the edge of the screen, you'd enter a new but similar screen of another section of the surface. The other half had a large grid of coloured rectangles. I'm guessing it was some kind of map with each rectangle representing a single screen of the top half, but no idea what the colours meant or what your goal was.
???
 

anvi

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I've got one.

This game was on a shareware demo CD around the year 2001. Early 3D. Top down isometric view. You controlled 4 robots in a post apocalyptic junkyard to survive navigating from one end to the other. The robot lineup went from tiny and quick to hulking and slow. Ammunition was limited. It played a lot like Commandos. Does that sound familiar?
Abomination: The Nemesis Project or Paradise Cracked?
 

Taka-Haradin puolipeikko

Filthy Kalinite
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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
I've got one.

This game was on a shareware demo CD around the year 2001. Early 3D. Top down isometric view. You controlled 4 robots in a post apocalyptic junkyard to survive navigating from one end to the other. The robot lineup went from tiny and quick to hulking and slow. Ammunition was limited. It played a lot like Commandos. Does that sound familiar?
Maybe Gunlok.
 
Joined
May 31, 2018
Messages
2,863
Location
The Present
I've got one.

This game was on a shareware demo CD around the year 2001. Early 3D. Top down isometric view. You controlled 4 robots in a post apocalyptic junkyard to survive navigating from one end to the other. The robot lineup went from tiny and quick to hulking and slow. Ammunition was limited. It played a lot like Commandos. Does that sound familiar?
Maybe Gunlok.

Holy shit. This is it. I never imagined someone would know what I was looking for. Thank you!
 

Unkillable Cat

LEST WE FORGET
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Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
For those looking for help remembering a game, here's a helpful hint to make things easier for us seeking autists: Give us your timeframe.

When did you play the game? Most of you can come up with the year you played it, by connecting the memory of playing it with other events in your life. I know that doesn't equal the year of release, but it does give a cut-off point in time; the game couldn't have been released after that time.

Arrowgrab I'm looking at you as an example here.
 

Arrowgrab

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Joined
Jan 20, 2016
Messages
642
For those looking for help remembering a game, here's a helpful hint to make things easier for us seeking autists: Give us your timeframe.

When did you play the game? Most of you can come up with the year you played it, by connecting the memory of playing it with other events in your life. I know that doesn't equal the year of release, but it does give a cut-off point in time; the game couldn't have been released after that time.

Arrowgrab I'm looking at you as an example here.
Fair point, but I honestly can't figure out the timeframe to a useful resolution for my game a few posts up. Primary school or before, so sometime between the early 80s and 1992, which is almost the entirety of the C-64's lifetime. I'm guessing early or mid years of the computer, but that's just that, a guess.
 

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