- Joined
- May 29, 2010
- Messages
- 36,871
Did a lot of players resent having to find the waterchip in Fallout?
Some might, if they don't particularly care about saving their vault, annoyed at how the vault overseer is even immortal because he's plot critical.
Did they resent having to solve the iron crisis in BG? etc.,
Iron crisis was more of a subplot. The big hook of BG was "Oh no the guy who's been your father for a few minutes has been killed and assassins are after you" (the latter being more of a big deal)
The main story of FNV is: Find the guy who shot you -> ??? -> DAM BATTLE!
Find the guy who shot you, and then be the person at the right place at the right time asked by multiple parties to help reshape the Mojave into being more like what they want it to be. Most people would jump at the chance at having that kind of influence, but apparently others would resist the call and go back to their more humble life as a delivery person.