flyingjohn
Arcane
- Joined
- May 14, 2012
- Messages
- 3,198
A genre with two conflicting elements (slow base building and micro quick combat) does not make for something most people will enjoy.
The slow building fans moved to city builders/4x/Grand strategy and the combat fans moves to Total war/mobas/Tactical games.
Dota's popularity proved that, it become popular too quickly because people were getting annoyed by RTS mechanics. It also doesn't help that pathfinding issues are a big problem that still isn't solved today.
The slow building fans moved to city builders/4x/Grand strategy and the combat fans moves to Total war/mobas/Tactical games.
Dota's popularity proved that, it become popular too quickly because people were getting annoyed by RTS mechanics. It also doesn't help that pathfinding issues are a big problem that still isn't solved today.
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