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NWN Why was Neverwinter Nights 2 not as popular as NWN1?

damager

Liturgist
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Jan 19, 2016
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Honestly NWN1 is such a rich game, calling it shit is such a retardation. I mean even if the campaign was lacking, it was clearly made with a lot of love and care. Not to mention the tools they shipped with it, that were first class and GM tool like that is basically unheard of before and after that.
 

Just Locus

Educated
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Mar 11, 2022
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I mean even if the campaign was lacking, it was clearly made with a lot of love and care. [...]
The OC was made to showcase what the toolset is capable of anyway. It's full of the standard Bioware formula we're all used to. I had a ton of fun playing the expansions, mostly because they were a lot more tightly designed, Darkness over Daggerford is my fav.
 

damager

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Jan 19, 2016
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I still fondly remember Aribets soothing voice and some other good voice acting. The nice portraits of PC's and NPC's. And the Quests had some soul in it. Even some of the enviromentals, like the forest where you could only see the tree trunks, still look good today and were innovative for its time. Somebody tried and it was a servable prodcut. No great art, but it was a bug free and solid game out of the box.

artpic75_1.jpg
 

Laz Sundays

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Jan 12, 2020
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For NwN2 I somewhat remember having to edit the .ini at the rotation speed values because it was too fast even on default minimum, but it was (hardly)possible to make it resemble the original's camera
 

Jvegi

Arcane
Glory to Ukraine
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Nov 16, 2012
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IWD. Kotc. Dink Smallwood.

I can buy liking the toolset and the expansions. I did appreciate SoU a lot. But calling OC solid, fun, or whatever other than boring bullshit is too much for me.

I had this opinion playing the game on release and I have it now after giving it an honest try a year ago. Random loot, no party control, endless low level trash combat. It's all terrible.
 

Just Locus

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Mar 11, 2022
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For NwN2 I somewhat remember having to edit the .ini at the rotation speed values because it was too fast even on default minimum, but it was (hardly)possible to make it resemble the original's camera
It's so frustrating that the default camera doesn't snap behind the player character instantly, instead having a brief pause every time, and the worst part is that it's intentional and you have to disable it.
 

damager

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Yeah the trash encounters are a valid criticism. Though a lot of rpgs suffer from that. I think the oc is still way better than people give it credit for here (which is zero)
 

Laz Sundays

Educated
Joined
Jan 12, 2020
Messages
348
IWD. Kotc. Dink Smallwood.

I can buy liking the toolset and the expansions. I did appreciate SoU a lot. But calling OC solid, fun, or whatever other than boring bullshit is too much for me.

I had this opinion playing the game on release and I have it now after giving it an honest try a year ago. Random loot, no party control, endless low level trash combat. It's all terrible.

Neverwinter is great for those who do not know or care about D&D, which is just a polite way to say "casuals". Many of them end up liking it and having a much easier time to progress into some complex version after it or even get into the tabletop.


The truth remains the same: Nwn series is the most castrated form of D&D to this day.
 

Falksi

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That whole evolution through to 3D felt lame to me, and NWN2 embodied that.

The camera was off-the-scale awful, and the gameplay felt like a huge step back from BG2.

I replayed the game recently with all the updates and mods, and it definitely fairs better. But not enough to raise it anywhere near as high as the proper classics.
 

Nifft Batuff

Prophet
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Nov 14, 2018
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3,551
Because at that time RPGs were a thing of the past. Everyone and their mum wanted to play popamole shooters with QTEs.
 

Just Locus

Educated
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Mar 11, 2022
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I kinda listed them up there
I mean... I agree to some extent but I don't think the few well-designed quests are enough to save the OC from the title of "bland" because that's where I stand on it. Very mediocre quests, not a lot of roleplaying options, and poor encounter design (as you admitted yourself). A game is more than the sum of its parts, and all I think the OC is worth is being a good showcase of what the Aurora toolset is capable of, as I said earlier.
 

damager

Liturgist
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Jan 19, 2016
Messages
1,397
I think the oc is still way better than people give it credit for here
What do you think are the main positives of the OC?
I kinda listed them up there
And that leaves out what the game as „platform“ has to offer is all in the oc too ofc. Tons of DND arcane and divine spells. Tons of different creatures and enemies. Items. Skills. Multiclassing. A lot of games can’t even offer this lol.

Again not saying it’s great, but saying it’s just some crap is total retardation.
 

Gargaune

Arcane
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Mar 12, 2020
Messages
3,588
I just wish it was made more accessible so that people can make greater campaigns with advanced scripting, because NWN2 has some great modules, like Baldur's Gate 1 and Icewind Dale.
:nocountryforshitposters:
1) You messed up your quotes.
2) He's talking about BG Reloaded and the IWD port for NWN2.


The truth remains the same: Nwn series is the most castrated form of D&D to this day.
Right, the only cRPG that lets you actually play D&D with other people and a DM in a module of your own making is "the most castrated form of D&D to this day." Reddit fucking gold, folks.
 

Laz Sundays

Educated
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Jan 12, 2020
Messages
348
Just because "it let's you", is moddable and people resorted to play it in lack of alternative doesn't mean I'm fucking wrong. What now, you gonna claim how Elder Scrolls are great too? Pff.

It's more watered than 5th Ed ffs. It's D&D for babies.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,588
Just because "it let's you", is moddable and people resorted to play it in lack of alternative doesn't mean I'm fucking wrong.
Yes, it does, you fucking troglodyte. There's subjectively wrong, like saying NWN sucks, then there's objectively wrong, claiming it's "the most castrated form of D&D" when it's precisely the opposite - the most complete D&D package to ever grace a computer. You can moan about individual implementations like companion controls or RTwP or whatever, but NWN covers all aspects of its D&D source, from playing to DM-ing to authoring (not merely modding but proper authoring as an intended feature), which is a singular achievement among CRPGs.

What exactly is watered down from D&D 3.5e in NWN?
3E for NWN, 3.5E for NWN2. Either way, it isn't watered down or anything, it's among the more comprehensive ruleset ports in the genre. Not quite up there with ToEE, but pretty damn good.
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,526
some of the enviromentals, like the forest where you could only see the tree trunks, still look good today and were innovative for its time.

artpic75_1.jpg

Graphics do still look good, but at the time they required very speedy hardware, a lot of people couldn't run it smoothly. Combine that with camera issues and you have a flop on your hands.
 

damager

Liturgist
Joined
Jan 19, 2016
Messages
1,397
I just wish it was made more accessible so that people can make greater campaigns with advanced scripting, because NWN2 has some great modules, like Baldur's Gate 1 and Icewind Dale.
:nocountryforshitposters:
1) You messed up your quotes.
2) He's talking about BG Reloaded and the IWD port for NWN2.

1) Yes. It's kinda hard to fiddle with them sometimes :lol:
2) I was making a joke about how two already great games ported into an inferior engine are good modules.
 

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