Humanity has risen!
Arcane
The problem is that Kickstarter is not enough to support middle sized development, it's as simple as that. People thought it would allow it, but it only works for very small teams with very few overhead costs, it's not enough to give employees day jobs and benefits for a long period of time. It doesn't allow enough time to make quality games either.
Agreed. A project that pulls in $4m should be able to support a team of fifteen to twenty people for two to three years, but only a very few projects manage to raise that much.
A year or two is plenty of time to make a quality game, though. It was done all the time in the 1990s.
With the magnified costs of making graphics and assets nowadays I'm not sure.