Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

World of Whorecraft: Battle for Asseroth

J1M

Arcane
Joined
May 14, 2008
Messages
14,790
For the record, the most fun I had with WoW when it was in beta when max level was 55 and you had to use a combination of CC and creative teamwork to fight through BRD. The most fun I had in the retail version was completing the various requirements for raid attunements. Odd that neither of these activities are no longer part of the game, but it is supposedly more fun according to the designers.
 

rashiakas

Cipher
Patron
Joined
Oct 4, 2011
Messages
862
Pathfinder: Wrath
You're the one going "ermahgad blood tap!", you tell me.

Hellfire Citadel is a snoozefest after main tanking Sunwell Plateau, Ulduar 25 hardmode and Icecrown Citadel. Even Naxx was more interesting. It's a travesty how easy the raids have gotten.

Let me tell you a secret. There is other content then pvp. Good DKs use bloodtap, especially as Blood, because it gives you a banked Death Strike. But you are probably smart enough to see that your response doesn't even make sense, since if we both assume noone plays blood in pvp, he was clearly talking about pve. Lets write it off as your cute attempt to support scrooge.

And please tell me why you think Mythic HFC is a snoozefest compared to WotlK HM. I agree HFC is rather easy with +10 Ilevel and max ring, but before that bosses like gorefiend, xhul or mannoroth sure where hard. I can't tell you if they were harder then yogg 0 keepr or LK prenerf, because its kinda hard to compare those raids directly. But statistically, HFC is one of the hardest Raids if you compare how long it took to get 200 Archimonde kills worldwide. Anyway, you're obviously another liar, since noone who actually did HFC Mythic would claim it is a snoozefest.

SionIV I completely agree with you that the amount of content we got with WoD isn't acceptable. But please don't do the wrath 10 raids WoD 3 raids comparison. WotLK had only 3 notable raid tiers (Naxx, Ulduar, ICC) and some filler raids like chamber of the aspects and coliseum. While I agree that there was more and arguably better content in WotLK (Ulduar is still my favorite raid tier, ICC comes second), Naxx was basically recycled content and let's not talk about how bad coliseum or mali was. WoD offers two great raid tiers, both BRF and HFC have great encounters, so its not that bad.
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
Why are we assuming no-one plays PvP after I just stated raids have become banalshitboring? Are you intentionally ignoring the points made by other posters or are you simply too dumb to understand them?

Actually, never mind. Your argument for whether something requires skill is how long it took to kill a boss 200 times. 195 of those were people slavishly following instructions laid out on a YouTube video with no independent thought of their own. Understanding something outside the step-by-step instructions spoonfed to you must be anathema.
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
Good to see you are out of arguments and resorting to one-liners. Did you make it up yourself or copy it from a tankspot video?

That it takes a while before everyone has their achievement doesn't mean they had to do more than follow their 3-line script throughout the entire fight. It just means the gear checks were high enough that instead of "if the healer gets targeted, we do this..." you have "if the healer gets targeted, the tanks ilvl is too low and we wipe".

You don't even have to be aware of what's going on, because deadly boss mods will flash an alert at the middle of your screen telling you if you need to do something.

You don't even have to worry about generating threat anymore, since the rate the tank generates threat rockets past the DPS in a manner of seconds. When was the last time the DPS had to alter their rotation to avoid pulling the boss off the tank?

It's irrelevant whether your damage rotation is 2 buttons or 6. You're still following a script with no need to improvise or change your tactics. A /castsequence macro could replace half the raid and noone would notice
 
Last edited:

Zed

Codex Staff
Patron
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
You're the one going "ermahgad blood tap!", you tell me.

Hellfire Citadel is a snoozefest after main tanking Sunwell Plateau, Ulduar 25 hardmode and Icecrown Citadel. Even Naxx was more interesting. It's a travesty how easy the raids have gotten.
IMO naxx40 was the most interesting of all in terms of tanking, just cuz of 4 horsemen. The only encounter where our four tanks were given their own ventrilo room to call rotations on bosses. OTOH my guild was early on that boss so we had to figure out how to do it too.

AQ probably required more concentration as a tank overall. But it was also RNG as hell. Twin emp wipes were the worst.
 

rashiakas

Cipher
Patron
Joined
Oct 4, 2011
Messages
862
Pathfinder: Wrath
Another response that only proves you never set a foot into a mythic raid. But okay, I play along because it is quite easy to prove you are wrong.

First, the part about the 3 line script. While I agree that today almost noone goes into a bossfight blind, those who cleared Mythic HFC first surely didn't have a guide. So it is actually possible to say a certain raid tier was harder or easier depending on how long it took for a first kill or even a 200th kill. Then, if you actually play in Mythic environment, you will learn that those boss guides aren't a sure way to win the fight. They depend a lot on a given setup. If you have to play with another setup, you need to adopt. Thus, you will see a lot of different guides after a while, and even more different tactics used by raiding guilds. This is nothing new and was the same back in Ulduar.

As for gearchecks: There certainly are gearchecks. Like, you know, in BWL/OL, when you needed a certain cloak for a certain fight. Or like, you know, in AQ where you needed a certain resistance for certain fights. Or like, you know, even back in MC, where a certain amount of fire resistance were required. Today those checks are far more lenient and are easily achieved by just clearing the bosses before those checks a few times and distribute the loot in a smart way. Where is the problem in that?

As for bossmods, DBM/BW is nothing new. There where bossmods for Ulduar HMs as well. You would know that if you actually tanked hard modes back in Ulduar. There were even a certain mod in ICC that drew danger zones directly onto the 3d world. Got banned pretty fast. While Bossmods evolved quite a bit, and maybe offer to much assistance in some cases, it is clear that some encounter mechanics are designed with boss mods or even addons in general in mind.

As for threat, it was a non issue in WotLK as well. You would know that if you actually tanked hard modes back in Ulduar. Today, threat is only important for tankswaps and add spawn. Take a look at Xhul. You might be surprised how important proper timing is in this fight. For damage dealers, they have to adapt all the time. Save resources for burst phase? Can I use this cooldown now or do I need it to close a blackhole because our other soakers is affected by a debuff? Can I burst on the boss to force a transition before the next wave of adds spawn, or should I stop doing dps for a moment so we don't have a transition while adds spawn? Basically, you have to do decisions all the time. What you describe is Molten Core level of boredom where you have to watch your threatmeter while spamming frostbolt.

As for that /castsequence macro nonsense: Stop being an idiot. Like really. Please stop. It's like you never even played the game. If it where that easy everyone would run around in Mythic gear and ride that stupid Archimonde mount we sell for 1,2 million each week.
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
But I did tank an dps ulduar hardmode. Got my rusted proto drake and all. And I guarantee you my mage pretty much ran on a cast sequence macro aside from aracne missiles proc and casting icy veins in the first burst phase.

Heck, we took 20 tries on deconstructor on opening night because his tantrum would oneshot half the raid if they were below 95% health before it was hotfixed. Aggro sure as hell was an issue on several bosses too. Thorim springs to mind - at least for whoever had to pick up adds in arena, prioritse threat and dodge the lightning rods. That part actually required you to choose of you wanted to self-heal or deal threat to the kill target. But then again, you'd know that if you had actually tanked it instead of looking up trivia.

Instead you're some whiny little kid, claiming that a raid your guild has on weekly farm status is hard. First 200 kills you say? Half the raiding guilds on my server hadn't cleared yoggsaron 25 by the time Colosseum came out
 
Last edited:

Ellef

Deplorable
Joined
Dec 29, 2014
Messages
3,506
Location
Shitposter's Island
PC RPG Website of the Year, 2015
Vanilla wasn't best (altho I have the most nostalgia for it due to it being my first MMORPG and I was 15 - this does a lot for emotions towards a game :3) but WoD still is the worst expac.

And sorry but - extremely deep rotations?! In current WoW?! Most classes can be played by pressing 3 buttons and it's probably only going to get worse in Legion with even more ability pruning.

Another lie. Just because YOU chose to play with 3 buttons doesn't mean the game don't offer more. While there are simpler classes, there are also classes that offer a high skill ceiling too perform well. I have over 20 abilities hotkeyed which I regularly use and another 10 that are situational.

6lQGTJN.jpg


3 Buttons, huh?

What the fuck did you just fucking say about me, you little bitch? I’ll have you know I graduated top of my guild on my server, and I’ve been involved in numerous world first raid wins, and I have over 30 confirmed hotkeys. I am trained in macro warfare and I’m the top dps in the entire US servers. You are nothing to me but just another faceroller. I will gank you the fuck out with the most precise rotations the likes of which has never been seen before on Azeroth OR Outlands, mark my fucking words. You think you can get away with 3 button rotations in my fucking guild? Think again, fucker. As we speak I am contacting my secret network of hackers across the Battle.net servers and your battle tag is being downloaded right now so you better prepare for the storm, faggot. The storm that wipes out the pathetic little faceroller classes and shitty gear. You’re fucking dead, kiddo. I can log in anywhere, anytime and I can gank you in over seven hundred ways, and that’s just with my holy priest. Not only am I extensively trained in assassination and subtlety, but I have access to the every single lvl 100 class in the game and I will use it to its full extent to gank your miserable "3 button rotation" noobz off of Kalimdor you little shit. If only you could have known what extreme crits your little “3 buttons lolz” comment was about to bring down upon you, maybe you would have learned your fucking rotations. But you couldn’t, you didn’t, and now you’re gonna experience by 20 button rotation, you goddamn newb. I will shit fury all over you and you will drown in permanent rez sickness. You’re fucking pwn'd, faggot.
 

rashiakas

Cipher
Patron
Joined
Oct 4, 2011
Messages
862
Pathfinder: Wrath
But I did tank an dps ulduar hardmode. Got my rusted proto drake and all. And I guarantee you my mage pretty much ran on a cast sequence macro aside from aracne missiles proc and casting icy veins in the first burst phase.

Heck, we took 20 tries on deconstructor on opening night because his tantrum would oneshot half the raid if they were below 95% health before it was hotfixed. Aggro sure as hell was an issue on several bosses too. Thorim springs to mind - at least for whoever had to pick up adds in arena, prioritse threat and dodge the lightning rods. That part actually required you to choose of you wanted to self-heal or deal threat to the kill target. But then again, you'd know that if you had actually tanked it instead of looking up trivia.

Fuck man, if you say so. WoW was so hard back when you where actually raiding, but today a monkey could beat every single boss in HFC by himself. Riiight.

Instead you're some whiny little kid, claiming that a raid your guild has on weekly farm status is hard. First 200 kills you say? Half the raiding guilds on my server hadn't cleared yoggsaron 25 by the time Colosseum came out

What? That doesn't even make sense. How is your server indicative of anything? You also get that back then there were far less raiding guilds, yes?

Also, fuck this. You're just wasting my time.
 

Zetor

Arcane
Joined
Jan 9, 2003
Messages
1,706
Location
Budapest, Hungary
Hoard them until the next expansion so they can buy up all the lewt in the first few months and push server firsts or sommat?

... that, or WOW tokens so they can keep on keepin' on. Being able to avoid spending $15 / month is srs bsns.
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
Hoard them until the next expansion so they can buy up all the lewt in the first few months and push server firsts or sommat?

... that, or WOW tokens so they can keep on keepin' on. Being able to avoid spending $15 / month is srs bsns.

Depending on the server, tokens sell for 40-80k gold.
If people are seriously paying 1.2 million, that's 15-30 players getting their monthly sub every week. Although I guess they can stockpile them for the lull between current raid reward being discontinued and the next raid being on farm.

Running the same raid on farm every week is mind numbingly boring though. And from the look of things they won't get any new ones until legion
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
uck man, if you say so. WoW was so hard back when you where actually raiding, but today a monkey could beat every single boss in HFC by himself. Riiight.
And that's just WotLK. In MY days, most guilds hadn't even been roflstomped by Sunwell trash mobs because they hadn't even earned the priviledge to try.
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
In more terrible news, YouTube has footage from the latest Legion alpha patch. Garrison mission tables are back in the class order hall. Only difference is that followers are renamed to champions and ships are renamed to armies.

:deadtroll:
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK



Check #2. They are mandatory now
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom