Zanzoken
Arcane
- Joined
- Dec 16, 2014
- Messages
- 4,002
Let's use X-Com and Xenonauts as a thought experiment.
Obviously the Xeno devs can't use the X-Com name, or any of the other proper nouns that belong to the original IP such as chrysalids, mutons, elerium, and similar. They would also probably get in trouble if any creatures, weapons, or other art assets used the same visual design. Music is another one that could cause an issue.
But to what extent are things like game mechanics protected? Level design? User interface? Seems like it would be difficult to prosecute copyright over those aspects, even if it was a blatant rip-off.
So imagine you find an old game from the 80s that is mostly forgotten, but still really fun, and might do really well if someone were to give it a proper remake. Do you think the "spiritual successor" could be sold without issue, even if it's functionally very similar to the older title?
Obviously the Xeno devs can't use the X-Com name, or any of the other proper nouns that belong to the original IP such as chrysalids, mutons, elerium, and similar. They would also probably get in trouble if any creatures, weapons, or other art assets used the same visual design. Music is another one that could cause an issue.
But to what extent are things like game mechanics protected? Level design? User interface? Seems like it would be difficult to prosecute copyright over those aspects, even if it was a blatant rip-off.
So imagine you find an old game from the 80s that is mostly forgotten, but still really fun, and might do really well if someone were to give it a proper remake. Do you think the "spiritual successor" could be sold without issue, even if it's functionally very similar to the older title?