Did they fix the incredible amounts of game breaking bugs?
Its a fucking classic alright.
Classic case of Obsidian's unfinished, rushed and buggy games!
fuck looks like i will torrent it for now.
Fixes in new version:
* Restored Remote's SFX that was removed by the official 1.0b patch. After 10+ years; it's back! Poor guy!
* Restored original dialogue to prologue, except for 'easter egg mode' users who get the spoken dialogue
* Slightly modified pre-Malachor cutscene
* Fixed reverted instances knowing about Goto in first Bao-Dur/Remote cutscene
* First Bao-Dur/Remote cutscene now requires G0-T0 *or* HK-47, not both. This also means you can get the 3rd cutscene and following cutscenes (including the important one about G0-T0 and Remote) without building HK-47
* Fixed Remote "complaining" sound sticking around when it should not
* Fixed 2 civilians who were lacking their animations in the Telos Cantina
* Benoks goons will now always properly leave the cantina
* Various fixes for the Telos Academy:
** Fixed some unskippable lines during intro-dialogue
** Fixed inproper fadeout during intro that showed character jump
** Modified Atris entrance
** Fixed a few issues with handmaidens removing PC
** Modified Atris exit
* Fixed small issue with door's windows not being see-through in the Coruscant sequence, hiding the PC and Masters until it was opened (Thanks to JCarter426 for the fix!)
* Modified JJT Tunnel sequences if Mira joins the party
* Fixed issue with leftover enemy in arena during ending cutscenes
* Various fixes with the Mandalorian Battle Ring:
** You will now hear what your violation was before being banned from the Battle Ring for cheating twice
** Fixed auto-win against Kex due to victory flag not resetting after the Davrel battle
** Fixed "no item" rule being in effect for the Bralor fight for male PC's. Battle functioned properly already for females
* Added 2 missing Sith to Vaklu palace sequence who triggered a small cutscene
* Leaving Dantooine at the endgame cutscenes did not run for male players. Made them skippable in all cases
* Added missing animation at start of Disciple cutscene (to match Visas scene)
* Slightly improved Disciple warning Admiral cutscene
* Added missing "lipsync" (eye flashing) for HK-Factory
* Slightly improved 903MAL intro, fixed incorrect camera point for females, and the Elite Sith Assassin will now attack the Exile rather than ignore him/her
Additional fixes thanks to Danil-ch;
* Wrong Atton animation fix post-Peragus cutscene
* Fixed too fast walking Sion on Peragus and Malachor
* Improved Handmaiden vs. sisters intro-cutscene
* Fixed animation issue with Atris using Force Lightning on Handmaiden
but you won't have the patch
So Obsidian gets cucked out of sequels and now even patches. Pretty amusing, maybe someone will patch NWN2 in the future.
So Obsidian gets cucked out of sequels and now even patches. Pretty amusing, maybe someone will patch NWN2 in the future.
So Obsidian gets cucked out of sequels and now even patches. Pretty amusing, maybe someone will patch NWN2 in the future.
So Obsidian gets cucked out of sequels and now even patches. Pretty amusing, maybe someone will patch NWN2 in the future.
Obsidian could have turned down Stick of Truth 2, and this too. Everyone might be busy working on tank MMO, Pillars expansion and unannounced projects.
So Obsidian gets cucked out of sequels and now even patches. Pretty amusing, maybe someone will patch NWN2 in the future.
Obsidian could have turned down Stick of Truth 2, and this too. Everyone might be busy working on tank MMO, Pillars expansion and unannounced projects.
Anthony Davis Do you know anything about this?
Well, we are partly responsible for that... and that makes me pretty happy
(It's not integrated btw)
But yeah, only technical stuff got tweaked, and the only 'fix' on content is the 1.0b Telos Academy one.