bonescraper
Guest
Post your favorite AAA games made in this decade so far. By AAA i mean games released on PC by one of the major publishers: Actishitton, Electronic Farts, Ubishit, Squeemish, Crapcom, Bethpizda etc. you know, the evil people.
Big budgets, big marketing campaigns, high production values, that's what counts here. Try to keep it interesting, shit like Derp Souls isn't welcome in this thread. Tell us why you LIKED them.
I'll start, obviously.
- Dishonored - Really well designed game where game mechanics and gameplay take priority. A Thief spiritual successor mixed with a handful of supernatural abilities. Can be played in multiple ways. Great level design and art direction. Hell, it even got decent DLC.
- Deus Ex: Human Revolution - Another well designed game. Maybe not as good as the original, but comes pretty close. It even managed to surpass the 2000 classic in some ways. 1) It has pretty decent dialogue system 2) It's grounded in some real, actual science, no more drone-nanofactory-in-your-head nonsense. I also liked the music and overall art direction, fucking Hengsha!
- XCOM: Enemy Unknown/Within - A remake of a classic tactical game that dares to be different, and succeeds. To my surprise, i enjoyed it more than Xenonauts. It just plays good in my opinion, more like a tabletop game. I won't lie, i had a lot of fun playing it, even more so with the expansion. And i'm not talking here about the moded version.
Big budgets, big marketing campaigns, high production values, that's what counts here. Try to keep it interesting, shit like Derp Souls isn't welcome in this thread. Tell us why you LIKED them.
I'll start, obviously.
- Dishonored - Really well designed game where game mechanics and gameplay take priority. A Thief spiritual successor mixed with a handful of supernatural abilities. Can be played in multiple ways. Great level design and art direction. Hell, it even got decent DLC.
- Deus Ex: Human Revolution - Another well designed game. Maybe not as good as the original, but comes pretty close. It even managed to surpass the 2000 classic in some ways. 1) It has pretty decent dialogue system 2) It's grounded in some real, actual science, no more drone-nanofactory-in-your-head nonsense. I also liked the music and overall art direction, fucking Hengsha!
- XCOM: Enemy Unknown/Within - A remake of a classic tactical game that dares to be different, and succeeds. To my surprise, i enjoyed it more than Xenonauts. It just plays good in my opinion, more like a tabletop game. I won't lie, i had a lot of fun playing it, even more so with the expansion. And i'm not talking here about the moded version.