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Your favourite cRPGs with no party?

Self-Ejected

IncendiaryDevice

Self-Ejected
Village Idiot
Joined
Nov 3, 2014
Messages
7,407
I've been thinking about that game for a while.. How badly has it aged? It looks very diablo 2 esque but from what I've heard the writing is in the exact same style as in d:os ?

It often gets put in the Diablo comparison category, and it does have some similarities, but there are some key differences with DD that make it nothing like Diablo: Enemies do not respawn. The difference this makes to gameplay is crucial as cleared areas stay clear. The first dungeon is just that, a huge dungeon and it will get on your tits towards the bottom of it, but when you complete it your reward is a gigantic open world with no loading screens between zones and in this regard it can take comparison from The Elder Scrolls games. The game has proper quests, ranging from the big main quest to mid-range sub-quests to amusing little bits and pieces that you complete as you travel. The main comparisons to Diablo are in the looting system and UI plus some other general mechanics. The writing is pure Larian, you either like it or you don't, it's inspired more from Pratchett and Python than Tolkien or Lovecraft and in this regard it's actually very unique, and should be praised just for uniqueness even if it's not your preferred style. The end-game section is a bit shite though, feel free to consider the game complete upon completion of the open world area.
 

Courtier

Prophet
Joined
Aug 12, 2015
Messages
441
You can and as the game goes on more likely than not will get a large party in Elona, you get a free follower right off the bat + more when you defeat certain uniques, not to mention slaves and pokeballing

What is even the point of playing if you're not building an army of lolis?
 

Dux

Arcane
Joined
May 26, 2016
Messages
635
Location
Sweden
It often gets put in the Diablo comparison category, and it does have some similarities, but there are some key differences with DD that make it nothing like Diablo: Enemies do not respawn. The difference this makes to gameplay is crucial as cleared areas stay clear. The first dungeon is just that, a huge dungeon and it will get on your tits towards the bottom of it, but when you complete it your reward is a gigantic open world with no loading screens between zones and in this regard it can take comparison from The Elder Scrolls games. The game has proper quests, ranging from the big main quest to mid-range sub-quests to amusing little bits and pieces that you complete as you travel. The main comparisons to Diablo are in the looting system and UI plus some other general mechanics. The writing is pure Larian, you either like it or you don't, it's inspired more from Pratchett and Python than Tolkien or Lovecraft and in this regard it's actually very unique, and should be praised just for uniqueness even if it's not your preferred style. The end-game section is a bit shite though, feel free to consider the game complete upon completion of the open world area.

One thing that irked me about DD was the difficulty spikes. I could run around vast areas slaughtering everything without breaking a sweat, only to encounter a boss of some sort that would decimate me in a nano second. Still, a fun game and I'm glad I stuck with it to the end. I've had my sights on its sequel ever since but the lukewarm reception has made me somewhat hesitant.
 
Self-Ejected

IncendiaryDevice

Self-Ejected
Village Idiot
Joined
Nov 3, 2014
Messages
7,407
One thing that irked me about DD was the difficulty spikes. I could run around vast areas slaughtering everything without breaking a sweat, only to encounter a boss of some sort that would decimate me in a nano second. Still, a fun game and I'm glad I stuck with it to the end. I've had my sights on its sequel ever since but the lukewarm reception has made me somewhat hesitant.

Beyond Divinity was just kinda meh in every department. It was text book run-of-the-mill going-through-the-motions RPGing. If you had nothing to play circa 2006-2012 then it could fill a hole, but with so much else knocking about nowadays it would be a bit pointless to bother with it. I could have completed it, it didn't make me writhe in agony, but I got a game-breaking bug at one of the area transitions after not saving for a very long time (zero challenge combat), like many hours of play, and it wasn't good enough to make me want to replay those hours to get to that point again, sort of an "Oh well" eject, uninstall, not really that bothered, even tho it was 2006-2012. Make of that what you will.
 

ntonystinson

Scholar
Joined
Nov 11, 2016
Messages
181
You can and as the game goes on more likely than not will get a large party in Elona, you get a free follower right off the bat + more when you defeat certain uniques, not to mention slaves and pokeballing

What is even the point of playing if you're not building an army of lolis?
They are usually just mindless slaves/pets not actual "party members"
 

Emmanuel2

Savant
Joined
Feb 19, 2016
Messages
370
Location
Pearl of the Orient Seas
You can and as the game goes on more likely than not will get a large party in Elona, you get a free follower right off the bat + more when you defeat certain uniques, not to mention slaves and pokeballing

What is even the point of playing if you're not building an army of lolis?

You can but they're not really needed to advance through the game and even through the Void. You can also take out the Lost Irva NPCs without using them though admittedly so far I've only managed to take out Aribel and just decided to leave then return when I'm stronger.

You can and as the game goes on more likely than not will get a large party in Elona, you get a free follower right off the bat + more when you defeat certain uniques, not to mention slaves and pokeballing

What is even the point of playing if you're not building an army of lolis?
They are usually just mindless slaves/pets not actual "party members"

They're much more than your average slave though. You can still customize their inventory, skills, equipment slots and, ultimately, their build but their training/potentials does not come from you.
 

ntonystinson

Scholar
Joined
Nov 11, 2016
Messages
181
They're much more than your average slave though. You can still customize their inventory, skills, equipment slots and, ultimately, their build but their training/potentials does not come from you.
You can buy and sell them
 

Emmanuel2

Savant
Joined
Feb 19, 2016
Messages
370
Location
Pearl of the Orient Seas
They're much more than your average slave though. You can still customize their inventory, skills, equipment slots and, ultimately, their build but their training/potentials does not come from you.
You can buy and sell them

I don't know what you're getting at. Our point is that Pets in Elona are still considered as proper party members despite of their ingame caste status compared to yours but that hardly matters unless you're into LARPing whatever game.

I won't consider running the Void/Acts/Dungeons with pets as "soloing". Despite the game being winnable on "real" solo.
 

Courtier

Prophet
Joined
Aug 12, 2015
Messages
441
I follow his reasoning because considering (disposable) pets partymembers would make any RL with those qualify as a ''party RPG'', but in this case they're actually just as much partymembers as your PC and the NPC adventurers you can befriend, technically characters in their own right with classes + full stat/skillsheets you can access and manipulate, portraits, growths, dialogue (you can even write your own in their .talk file) and so on and they count for your party limit same as escort NPCs.
 

Grauken

Arcane
Patron
Joined
Mar 22, 2013
Messages
13,173
I've been thinking about that game for a while.. How badly has it aged? It looks very diablo 2 esque but from what I've heard the writing is in the exact same style as in d:os ?

It often gets put in the Diablo comparison category, and it does have some similarities, but there are some key differences with DD that make it nothing like Diablo: Enemies do not respawn. The difference this makes to gameplay is crucial as cleared areas stay clear. The first dungeon is just that, a huge dungeon and it will get on your tits towards the bottom of it, but when you complete it your reward is a gigantic open world with no loading screens between zones and in this regard it can take comparison from The Elder Scrolls games. The game has proper quests, ranging from the big main quest to mid-range sub-quests to amusing little bits and pieces that you complete as you travel. The main comparisons to Diablo are in the looting system and UI plus some other general mechanics. The writing is pure Larian, you either like it or you don't, it's inspired more from Pratchett and Python than Tolkien or Lovecraft and in this regard it's actually very unique, and should be praised just for uniqueness even if it's not your preferred style. The end-game section is a bit shite though, feel free to consider the game complete upon completion of the open world area.

Inspired by Pratchett and Python doesn't mean it reaches that level, is very much bottom-feeder drivel, like most of Larian's output (in terms of writing), but I agree that the gameworld is fun to explore, the last area is a test of patience and don't get the ice-sword, it's so OP that you won't enjoy the rest of the game

also the answer to the OP is obviously Diablo
 
Last edited:

jaydee2k

Savant
Joined
Nov 3, 2016
Messages
449
Nothing will ever get me the same feeling again as Gothic playing it the first time.
I was so immersed in the world it was almost unreal! Glorious days
 

wishbonetail

Learned
Joined
Oct 18, 2021
Messages
671
Most games can be played with a single character. Depends on difficulty settings. I even soloed Blitzkrieg 2 with a single private and Dune 2 with a single rocket launcher.
 

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