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Your top 5 RPG list

Discussion in 'General RPG Discussion' started by bossjimbob, Aug 7, 2003.

  1. Admiral Rimjob POOBUM Arcane

    Admiral Rimjob POOBUM
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    Your best bet for buying it is eBay. I got Fallout 1 + 2 Dual Jewel pack for £5. Stupid bloody name, that, but amazing value for money.
    As for system requirements... well, you're looking at quad 8800GTXs, but even they won't really run it on full without major tweaking. You'll probably have to run without the Shader 3.0 effects.
     
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  2. Darkflame Scholar

    Darkflame
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    http://isohunt.com/download/12583548/fallout
     
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  3. Jasede Prestigious Gentleman Arcane Patron Sad Loser

    Jasede
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    How about BUYING it on Ebay, like the Admiral suggested? Vipera, ignore that moron. You absolutely need to have the printed manual, anyway. It's a damn good manual.
     
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  4. Admiral Rimjob POOBUM Arcane

    Admiral Rimjob POOBUM
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    But I SAID to buy it on eBay... :s
     
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  5. Darkflame Scholar

    Darkflame
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    No you didn't.
     
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  6. Admiral Rimjob POOBUM Arcane

    Admiral Rimjob POOBUM
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  7. Elwro Arcane

    Elwro
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    Divinity: Original Sin Wasteland 2
    As a shock therapy I recommend Ancient Domains of Mystery, the best game before AoD. I mean it - just read the manual or glance at the wonderful abundance of options this game offers, download it and see that you can have a fantastic game with no graphics.

    (Plz don't tell me good roguelikes aren't RPGs.)
     
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  8. kingcomrade Kingcomrade Edgy

    kingcomrade
    Joined:
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    Location:
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    HAy

    1) Final Fantasy 7
    Best story and characters ever. I cryed wen Aries died.

    2) Neverwinter Knights
    Most engaging gameplay and situations ever. There's a couple parts where you can either pick the lock or bash the lock.

    3) Halo
    BEST GAEM EVAR

    4) Final Fantasy 10
    I liked the one cinematic where the airship shoots all the missiles out the side and the language minigame was really deep.

    5) Final Fantasy 10-2
    Those girls are hot and I really like the artwork and the music and the whole premise of the is compelling. If only they would bring back Ariesth like they did for Tidus. XXOO
     
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  9. Romanian_Dude2005 Scholar

    Romanian_Dude2005
    Joined:
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    Location:
    Iasi, Romania?... Postcount: bigger then yours
    Hopefully you'll be playing it by the end of the weekend so here are my suggestions:

    Character Creation:

    1. Don't add everything to strength and agillity, combat classes are just about the hardest way to play the game, it's best to start with intelligent and diplomatic characters (you can finish the game without throwing a punch anyway), besides... if you have bellow 4 Intelligence points your character will talk like a retard and you don't want that now don't you?

    2. If you are going to build a combat class, focus on only one type of weapon, my suggestion is Big Guns and Unarmed

    3. Get has many followers has you can, they can proove vital in the first part of the game and keep you from getting killed

    4. Traits: Bloody Mess is useless unless you want just to have fun with the death animations. Sex Apeal isn't much use either, so don't do what I did and select it. I would suggest you pick Jinxed trait and reduce your character's Luck to 1

    Gameplay

    1. First and foremost. The combat is turn-based, it might seem strange and midly entertaining at first, but it gets better when you progress through the game, get bigger guns, get bigger skills and fight bigger enemies. The bar in the upper middle of your interface shows how many action points you have per round, each action costs a certain amount of action points, when the action points run out, your turn ends - OR you can skip your round by pressing in the right edge of your interface. I suggest you look at the combat like matematics, the more action points you save per each action, the better!

    I suggest you try the combat with a trainer first, in order to get used to it, after that you can do it fair and square

    2. Maps are seperated cells, the world isn't continues like Morrowind or Oblivion. At the extreme edges of each maps there are red/green grids, in order to exit the current map you have to step on them (green takes you to another map, while red takes you out into the wasteland where you enter fast-travel mode). Think of it has entering/exiting a county hall in oblivion, green grids are doorways to the castle's dungeons, private quaters, etc. while red grids are the way outside the castle.

    3. The charcater creation isn't use-based like in TES, but experience-based. You don't get better at pistols if you shoot all the time, instead you get experience points by killing things, excersizing your skills and doing quests, in the end of your labor you rise up a level and get 20 skill points which you can distribute to your skills. At every 3 levels you get to choose a perk. It's fun!

    4. The dialog isn't like in Morrowind or Oblivion, instead of choosing topics and listening/reading the NPCs reply. You actualy have to talk to NPCs in full fleshed real dialog trees that mimic a real conversation. Not everything is text, there's a fair amount of voice dialog, if you encounter a voiced NPC, then it means he/she is important

    5. The storyline is 99% non-linear, don't expect to be toled something specificaly, instead you are given clues and have the liberty of interpreting them any way you want. There are countless ways of how you can get to the ending of the game, even though there are only 2 possible endings
     
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  10. Vipera Scholar

    Vipera
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    That sounds so cool!
     
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  11. Jasede Prestigious Gentleman Arcane Patron Sad Loser

    Jasede
    Joined:
    Jan 4, 2005
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    See, I told you Vipera has potential! Here, have a head of lettuce.
     
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  12. sheek Arbiter

    sheek
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    You can reduce Endurance, Strength and Charisma. Pump all you have into Intelligence, Agility, Perception and Luck (in that order). But try to get an even number for Agility, a score of 7(9) gives you no benefit over 6(8).

    NO! Get Small Guns and Speech. Or Small Guns and Lockpicks if you have to... You will die before you get your first Big Gun and Unarmed is the stupid-suicidal way to play.

    Makes it a bit easier to win fights but bad AI can also make the game very, very annoying. I now ignore all the NPC followers... except maybe Dogmeat.

    I would suggest Good Natured, Small Frame (+1 Agility) or One-handed. Get the one that increases Criticals if you're playing without followers.


    Finally get Awareness as your first perk. Hold-left-click and look at everything you see.


    About the Top 5 List:

    Why is everybody (except Jasede) ignoring Arkania?
     
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  13. Ahzaruuk Arbiter

    Ahzaruuk
    Joined:
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    Location:
    Just a city called Sirius.
    LoD is mostly for nostalgia and the plot, It was my first jRPG that I played,

    As for my tastes in RPGs, well, I DID think I meantioned me living under a rock somewhere in My post...

    could have ben in another section though :lol:
     
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  14. cutterjohn Cipher

    cutterjohn
    Joined:
    Sep 28, 2006
    Messages:
    1,627
    Location:
    Bloom County
    ditto:

    1. Wizardry series
    2. The Bard's Tale series + Dragon Wars + Devil Whiskey
    3. Might & Magic series
    4. Daggerfall(and Morrowind sort of)
    5. Fallout 1 & 2

    near makes:
    Dungeon Master series

    Wizards Crown & Eternal Dagger(well pretty much these plus the rest of the non-AD&D SSI RPGs... their strategy games weren't too shabby either... Strategic Simulations, Inc. *sigh*)

    Gold Box: Pool of Radiance, Treasures of the Savage Frontiers(the rest were mostly meh to me except for combat)

    Darklands(talk about buggy, most of you guys never experienced this as a virgin unpatched game... that and they used cheap media so the floppies kept crapping out. My disk copy now has 3 bad disks...)

    Ultima series (1-7(both parts), but NOT super avatar world(8) or 9)

    Temple of Apshai series(just because their classics, and alot of the other Epyx RPGs from the period)

    Wasteland(damn this was a rough game... spiritual parent of Fallout)

    Legend of Faerghail + Realms of Arkania (supposedly legend of Faerghail was linked with the Arkania series in some weird way or so I read of a few years ago IIRC)

    Tunnels & Trolls RPG (published by New World Computing, developed by some Japanese company, not a bad little RPG based on T&T rules... Flying Buffalo, Inc. still sells ziplocked bags of it... be warned EGA graphics, but a pretty decent pseudo windowish UI not bad for c. 1991 excepting the EGA part)

    Eye of the Beholder series, Menzobarren, and the Ravenloft games. Not bad dungeon romps(EoB, Menz), and not bad dungeon romp plus extras(Ravenloft) definitely not top 5, but still close.

    Deathlord (EA published RPG late 80's, much like Ultimas of the time, but HUGE world and HARD(!!!))

    UMoria, the *bands, ADOM, Omega, etc. all the nifty ASCII "graphics" dungeon romps(except Nethack which is teh ghey)

    Citadel Adventures of the Crystal Keep(Mac only)

    as pure turn based dungeon delving, turn based, but with non-random levels Mordor and Demise(definitely not top 5, but worth looking at if you like dungeon romps with lots of combat, but not real time...)

    Alternate Reality series(or as much as was completed, since only 2 of the 6 were completed and only the first by it's original developer/designer... too bad it never was completed as envisaged...)

    I'm sure that I've forgotten some good ones in here, but...

    Fallout: BTW wasn't there just a thread about one of the online retailers have a Fallout collection for $20?
     
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  15. Binary Liturgist

    Binary
    Joined:
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    901
    Location:
    Trinsic
    c) Some games have really good character creation but a bad development during game. Megatraveller 1 & 2 spring to mind. However, I think Darklands has a real good character development ingame.

    If you have the chance to take a peek at the hintbook, I think you'll be surprised :)
     
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