Morpheus Kitami
Liturgist
- Joined
- May 14, 2020
- Messages
- 2,713
I don't think there's going to be that much difference in the number of people today who have seen say, Citizen Kane or Gone With the Wind and The Thin Man. If you care enough about films to watch one film from that era, you likely at least have The Thin Man somewhere in your watch list. If you don't, you probably think something like "I don't need to watch Citizen Kane, it was his sled, right?" You may have watched a Simpsons or Family Guy skit about it, but otherwise don't care.That's interesting. My comparison with The Thin Man wasn't based on anything specific about the film, I was just trying to think of something very popular at the time that most people nowadays haven't watched and don't really care about, which is broadly how I assume Mass Effect and The Witcher will be seen 80 years from now.I don't think that's necessarily true. Witcher and Mass Effect, to my knowledge, had success partially down to the developers making it so your choices mattered in later games, even if this was more illusionary than not. Games taking advantage of something unique in the video game medium. Something experimental in theory. The Thin Man, meanwhile, doesn't really do anything that takes advantage of being a film, you could make it a play without much change. It's appeal lies in the dynamic between the two leads. The Thin Man is probably something more like Sam & Max whereas those would be more akin to some forgotten German Expressionism film.
I think you're right though in that a part of their success was in their use (or rather the way they pretended to use) of the unique strengths of videogames as a medium. I guess it's just a matter of waiting for an even more popular game to come along and do it better in a way that makes BioWare games or Witcher look quaint and simplistic in retrospect - maybe BG3 already has for BioWare, Larian's success is definitely going to cause big problems for Dreadwolf.
That said, I think video games will be interesting to look back on in 50 years time. Because unlike film, a lot of groundbreaking work wasn't as groundbreaking as we give credit for, it only seems that way because we forgot what else broke ground. There are often a half dozen games that can be given credit for some major element of a game or even for starting a genre. There's no Metropolis, Cabinet of Dr. Caligari or Citizen Kane of gaming, because between language and platform barriers someone somewhere else might have very well done something just as good earlier. A SNES player might be shocked to see what was capable of being done on contemporary PCs, or even on other, older computers and vice versa.