Where the "elitist" argument comes in is that, since console titles are almost always targeted towards the mass market, must be played with gamepads, must be played on TVs of all shapes and sizes, etc., you end up with a lot of compromises in game interface, control and mechanical complexity. Depending on genre this can be more severe than others, but ultimately console games are almost always less capable than they would be on PC for one reason or another... even if that reason is something like a lack of mod support. That's where the PC "elitism" comes from, the knowledge that with proper utilization of the platform, all games could be made better. If someone dismisses a game outright because it's on a console, then yes, that person is an idiot... but if a person dismisses a game because it has been actively hampered by consoles and all the design sensibilities, compromises and limitations that come along with said consoles, then I don't see the problem.