Jed
Cipher
From the same people, Slaves of Armok: God of Blood. Ooh, the brutality!
xJEDx said:Are you still working on the project? The site doesn't seem to have been updated in over a year. Skip The Jungle and make the space exploration cRPG! Please! The graphics look great, by the way.
EEVIAC said:Hajo said:- The buildings/space stations need inhabitants, who can be talked to and who can give quests and informations. I have no idea how to do that (by random?) in a game of that scale? - I must admit I have no idea how to implement smalltalk with NPCs on a random basis at all.
Have you seen the way Gearhead handles randomized NPC conversations?
plin said:EEVIAC said:Hajo said:- The buildings/space stations need inhabitants, who can be talked to and who can give quests and informations. I have no idea how to do that (by random?) in a game of that scale? - I must admit I have no idea how to implement smalltalk with NPCs on a random basis at all.
Have you seen the way Gearhead handles randomized NPC conversations?
Umm, does anyone know if there's a version of that game out with the graphics on the screenshot page? Seems like a really interesting game, but I can't get passed the ASCI/letter or whatever graphics. Thanks.
nevermind, I think I found it.
Hajo wrote:
- The buildings/space stations need inhabitants, who can be talked to and who can give quests and informations. I have no idea how to do that (by random?) in a game of that scale? - I must admit I have no idea how to implement smalltalk with NPCs on a random basis at all.
Well... your FACE earns an F. HAH!xJEDx said:Your thesis earns an F.
Next assignment: Learn to stop worrying and love Gearhead.
You're so right! I lose at life because I can't stand to play "Slay the Letter P!"Astromarine said:plus, your abstraction skill sucks the big one. Fuck it, your loss. If your graphicswhorishness keeps you from experiencing ADOM or T.O.M.E then you lose at life.