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Review Risen gone and got reviewed

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I'm waiting for the last bit of the English VO to download, but I'm already playing around with English text. This game looks pretty damn good.


Once I've got it completely converted, I'll do a little run-through and give some thoughts.



edit: Success! The cinematics are still in Russian, but every other bit of dialogue, voiced or written is in English. Not bad acting, either.
 
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Well, I'm glad to know what the beginning actually says, instead of substituting in my own stuff ("Guy with jeweled-eye fucks up, everyone on the ship pays the price"), but that video is pretty dark.
 

MapMan

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Risen-THEPiRATEGAY

Q: What the hell is this?
A: This is the Russian clone, with the English subtitles from the net, the
intro video converted from the XBox version and the English audio extracted
from the XBox version.

This just in:

Risen CLONEDVD-AVENGED
 

Micmu

Magister
Joined
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Yeah this is what whappens when a dumbfuck publisher doesn't release the game everywhere at the same time.
PIRATEZ DESTROYED PC GAMING
 

ricolikesrice

Arcane
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Messages
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there s a german review from pcgames:

http://www.pcgames.de/aid,696003/Ri...ic-3-Schmach-vergessen-machen/PC/Test/?page=2

rough translation by me - missing the last two parts though (those are about graphics, sound & hardware requirements so not that interesting anyhow):

"After the Gothic 3 bugfest from 2006 Essen-based developer Piranha Bytes return with Risen to try calming the annoyed fanbase.
Even though this new game is named differently, Risen cannot hide its Gothic roots.
As usual Piranha Bytes developed a raw, believable but significantly smaller world packed full of “real men” - not 08/15 NPCs. As nameless hero you start the game stranded on an island with your memory lost of how you got there and where you are. Just like in the previous games.

When exploring the island you ll soon notice that there are 2 bigger factions: the white order and the bandits, which both fight over mysterious temples and against monsters.
While the white order is exploiting the local population the bandits are working against them.
During the story you can decide which faction to join but after the 2nd of 4 acts there s almost no difference apart from which talents you can learn.
The problem: in the first act you re exploring the island, constantly get new quests , get to know many NPCs and build up your character … just what makes a good RPG….
but after a few hours you get to the point where you have to decide for one of the two factions or you cannot advance further. This way you decide whether you want to learn fighting with staves and magic (white order) or fighting with swords and axes (bandits). Other than that your decision doesn’t really matter as from that point on the story of risen develops exactly the same and gets weaker and weaker.
While you re running over the whole island in act 2 and doing all kinds of sidequests …. the last two acts merely lead you through boring, dark temple ruins and catacombs where you are fighting hours upon hours against always the same enemies – a small (my notes: LOL, small ?) annoyance.

After 38 hours we finished all four acts of the story and could watch the ending cinematic.
If you are only doing the main-story you should be finished even faster – if you are trying to do every sidequest it could be a few hours more.
Also the choice between factions and what kind of character you want to play (melee, ranged, mage etc.) heavily influences how quick you will be done. Mages for example surely need more time than fighters, as they have quite some troubles with combat early on.
We d say Risen offers between 30 – 45 hours of gameplay.

Controlling your hero is business as usual: WASD movement and mouse is used for rotating camera and hero. In combat you hit with left mouse button and block with right. If you keep pushing right you character will rotate with the targeted enemy in case that one is trying to get in your back.

In ranged combat or when casting the camera moves closer to the nameless hero – its sitting on his shoulder basically. Then risen plays like a 3rd person shooter since in the middle of the screen there s a reticule which shows you where your missile will hit. That way arrows, crossbow and spells can be used effectively against the monster.

Not as comfortable are the menus for inventory and trading – they are lacking the function to compare different gear so you have to memorize equipment stats yourself.

But Piranha Bytes learned something regarding user interface. If you accept a quest the game marks the location of the questgiver on the map and where you have to go - other than for hidden things of course. And if you forgot what to do, the questlog will lists you the entire dialogue with the NPCs and a short summary. Can t be much easier.

There s also signs on crossings leading the way to importation locations.

The boars in Gothic 3 just needed a few days to become a popular example of fucked up balancing – your hero could be as strong as possible and they would still kill you.
In Risen Piranha Bytes proves they have learnt from that.

Of course your inexperienced hero should be very cautious when travelling over the island during the beginning of the game because at that point boars and hungry wolves are dangerous. As you gain more and more experience, you can easily slaughter those animals.

However you will always meet enemies that challenge you. The balance between easy and challenging encounters is pretty good. Just towards the end of the game you will have too much experience and good equipment so nothing is really dangerous anymore.
But until then there will be quite a few hard fights.

The monsters vary between typical wild animals like boars, wolves, sea-vultures and human or human-like enemies. Many of those enemies have different tactics: wolves for example attack in packs and try to surround you. Since they are very agile and dodge quite a few blows this makes them pretty uncomfortable enemies.
Fighting against humans is similar – those also try if possible to attack in groups, surround you and block or counter your attacks. The right tactics are essential else you ll constantly see the loading screen. Since the world of risen is full with monsters that could surprise you any time , you should save very often. But since you see them from far away unless they disappear outside of your limited visibility range – this shouldn’t be a problem.

A bit annoying is that Piranha Bytes didn’t balance the character levels well enough. Early on you could use more points to develop your character but at the end you ll have more than you need. Faster levelups early on and slower ones lategame would have been better.
But that’s nitpicking. Another weak point is that variety between items and weapons is very small. Armor is very rare – you basically mainly use the armor of your faction.
In terms of weapons Piranha Bytes also appears to be greedy: of course there s one-handed and two-handed swords, bastardswords, sabres, axes, etc. – but as soon as you finish the first 2 acts you have seen everything there is.

...... as said rest is mostly about graphics etc. etc. final verdict is 86% with short summary:

+atmospheric but not too big gameworld with lots to explore
+technically solid (few bugs etc.)
+believable character progression through skilltrainers

-story weak towards the end and too similar for both factions
-combat system is not that interesting
-last 2 acts are not good compared to the beginning of the game

....

to me the review has lots of (reasonable sounding) criticism but they play it down as "nitpicking" themselves and end with 86% for something that is apparently a boring dungeon crawl with a shitty combat system for half the game. either the beginning half is really damn awesome to make up for that or we again have a bunch of hitler-loving nazi pricks closing one or two eyes just cause its a fatherland product.

i m willing to give the game a chance though. because i m one of those hitler loving nazi pricks that will close one or two eyes for a fatherland product.
 
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micmu said:
Yeah this is what whappens when a dumbfuck publisher doesn't release the game everywhere at the same time.
PIRATEZ DESTROYED PC GAMING

*turns into a red-headed Shake n' Bake girl*

"And I helped!"
 
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In ranged combat or when casting the camera moves closer to the nameless hero – its sitting on his shoulder basically. Then risen plays like a 3rd person shooter since in the middle of the screen there s a reticule which shows you where your missile will hit. That way arrows, crossbow and spells can be used effectively against the monster.


But Piranha Bytes learned something regarding user interface. If you accept a quest the game marks the location of the questgiver on the map and where you have to go - other than for hidden things of course. And if you forgot what to do, the questlog will lists you the entire dialogue with the NPCs and a short summary. Can t be much easier.

:?
 
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MapMan said:
Risen-THEPiRATEGAY

Q: What the hell is this?
A: This is the Russian clone, with the English subtitles from the net, the
intro video converted from the XBox version and the English audio extracted
from the XBox version.

This just in:

Risen CLONEDVD-AVENGED

Which means that it won't be compatible with the 5 patches minimum that the game probably needs to be playable.
 

eggsackly

Novice
Joined
Oct 12, 2008
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how's the combat? anybody can tell yet? i stopped playing ego draconis because of the boring (and thousands upon thousands) fights...
 

Texas Red

Whiner
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A lot of bugs and performance issues are being reported. Is the game in an at least a playable state or does it require immediate patching?
 

MapMan

Arcane
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I played it for about 30 minutes. No bugs or performance glitches noticed so far. The combat is pretty much like gothic 3. I havnt got into using magic and stuff yet. All ive been doing so far is fighting animals and gathering weeds :p
 

Hamster

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Codex 2012 Grab the Codex by the pussy Codex USB, 2014
eggsackly said:
how's the combat?
Similiar to Gothic 1-2 and pretty hard. I am currently getting my arse kicked by boars and wolves and i don't know where to go because there are packs of dangerous animals everywhere.
 

Deleted member 7219

Guest
Play.com are packing my copy right now. I should get it on Friday, hopefully.
 

Hamster

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Codex 2012 Grab the Codex by the pussy Codex USB, 2014
Omg, this gaem sucks, my hero is being killed by rats, wtf?! Don't those stupid devs know that dying is not fun and not next-gen, especially after Fable 2 brought RPG standarts to such a high next-gen level, ololol?
 

Hamster

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I think this can be seen as spoiler.

I managed to fight through monsters to the city gate. Gate is guarded by the Inquisition,and as soon as i approach they beat me up and escort me to their temple, where i am forced to become their recruit. Apparently i commited a crime of being outside a city walls without permission. I was warned about this in advance by a farmer (who was very happy that i killed 5 wolves for him :wink: ), he suggested that i should try another, more distant gate, garrisoned by city guards instead of Inquisition, where it is possible to enter the city without being arrested. So i reloaded and started searching for this other gate.

Seems pretty cool to me, if i haven't helped that farmer i wouldn't be aware of alternative and would have ended up arrested.
 

MetalCraze

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One of my friends reports that the game is perfectly playable on his Q6600, 4 GBs RAM and GeForce 8800GTX at 1680x1050. It isn't that much of a powerful system today (but according to a videocard test in some web-resource Radeon HD4770 should be enough to play Risen in that resolution at least videocard-wise). Didn't try Risen myself yet, will still wait for more opinions on it and a few patches just to be absolutely sure.

Hamster said:
So i reloaded
Pussy
 
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Combat's pretty much exactly what I remember from Gothic 1.


Go in swinging, and your silly ass will get danced around and tore apart. Even the Little Stingrats can kill you if you're not careful.


That said, there are a crap load of Healing Plants, Roots, and whatnot all over the place. And once you get to the Abandoned House, the limitless supply of water from the barrel means even an idiot could clear out the rest of the area.


I'm picking up a lot of Mana-restoration plants and items already. Either I'm going to be too loaded up to really feel the strain of spell-casting, or they boosted the cost over the old games and I'll constantly be running out.
 
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MetalCraze said:
One of my friends reports that the game is perfectly playable on his Q6600, 4 GBs RAM and GeForce 8800GTX at 1680x1050. It isn't that much of a powerful system today (but according to a videocard test in some web-resource Radeon HD4770 should be enough to play Risen in that resolution at least videocard-wise). Didn't try Risen myself yet, will still wait for more opinions on it and a few patches just to be absolutely sure.

Hamster said:
So i reloaded
Pussy

I'm playing with an e6700 overclocked to 3.6, 4 GBs of Ram, and a 9600Gt and I'm not really having any problems at similar resolutions.


But then, I almost always turn off shadows.
 

Licaon_Kter

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But then, I almost always turn off shadows.
and everything becomes bright again...meh... i tryed to play without shadows as this fucks up the 3D Stereo effect ( red/cyan carton tech ), the N/PCs have sort of an "aura" ( caused by the camera displacement for the Stereo generation )

on performance: GTS250 1Gb, 1680x1050, all HIGH, 16xAF hits a low 16fps on the starting shore while looking at the island, but in the forest it works at ~35fps constantly
i guess a HD4770/HD4850/9800GTX+ would yield similar results

my only gripe is the sound interruption, i muted the music, and while walking around sometime the ambient sound is interrupted for about 1 second ( the game folder is defragged by contig -v -s . and there is nothing streaming at that moment as this happens while walking around the same area )
 

dragonfk

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Hamster said:
I think this can be seen as spoiler.

I managed to fight through monsters to the city gate. Gate is guarded by the Inquisition,and as soon as i approach they beat me up and escort me to their temple, where i am forced to become their recruit. Apparently i commited a crime of being outside a city walls without permission. I was warned about this in advance by a farmer (who was very happy that i killed 5 wolves for him :wink: ), he suggested that i should try another, more distant gate, garrisoned by city guards instead of Inquisition, where it is possible to enter the city without being arrested. So i reloaded and started searching for this other gate.

Seems pretty cool to me, if i haven't helped that farmer i wouldn't be aware of alternative and would have ended up arrested.

Haha!

Gothic 2 all over again!
 

Trash

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Game runs fantastically on my 3.6 ghz single core system and loading times are at a minimum. Which is amazing as the game looks brilliant. Well, when it gets dark that is. The bloom can be a bit ridiculous, but as soon as you're under a canopy or its cloudy the game becomes rather dark and brooding. Feels exactly like Gothic 1 and 2 so far. Including an incredibly open beginning which narrows down as you go along. Atmosphere is great. Caves are creepy, especially when dust falls from the ceilings during a small earthquake. Ruins are filled with nasties, traps and puzzles. The city feels very alive and the rest of the world also seems to have a lot of attention given to it. Nooks and crannies with surprises everywhere. Exploring is a lot of fun, though I feel as nervous as in Gothic 2 when I leave the paths. There are quite some nasty things that will rip you to shreds in seconds. Combat is fluid and pretty challenging so far. Even fighting more than two of the weaker enemies at the same time is a defenitive challenge. Quests are also done in the same manner as in Gothic 1 and 2. Explore this, talk to that one, kill this or that, bring me that. Pretty standard, but fun nevertheless. They even included all sorts of achievements this time that you get for performing certain actions like exploring your first ruin. Negatives so far? Voice overs for the english version are passable but in no way great and female character models are laughable. I'm sure I'll run into more as the story continues.

As it is this game feels and seems like a worthy succesor to the Gothic franchise. Go and buy it, it's absolutely worth your money.

And bugs and crashes? Haven't seen a single one yet so far. It seems playtested and optimised pretty damn well.
 

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