MisterStone
Arcane
- Joined
- Apr 1, 2006
- Messages
- 9,422
I'm talking about pre-1990 games here. My choices are:
1) Wasteland. Remake wasteland (with better writing and quest scripting) with a modern turn-based combat system (similar to Jagged Alliance or something). Imagine the awesomeness...
2) Autoduel. That's right, the old school Origin ARPG that almost isn't an RPG, but is still awesome just because it is awesome. It astounds me that no one has taken the format for this game (top-down real time vehicular combat with custom-built battle wagons) and make a newer version of it. Or have they?
Of course, there are some games that it would make no sense to remake- for instance, Bard's Tale. I mean, there's nothing there but that silly combat system plus a bit of maze exploration. If you didn't use the same basic format it wouldn't be the same game. But if used more or less the same format... it would kind of such amirite?
1) Wasteland. Remake wasteland (with better writing and quest scripting) with a modern turn-based combat system (similar to Jagged Alliance or something). Imagine the awesomeness...
2) Autoduel. That's right, the old school Origin ARPG that almost isn't an RPG, but is still awesome just because it is awesome. It astounds me that no one has taken the format for this game (top-down real time vehicular combat with custom-built battle wagons) and make a newer version of it. Or have they?
Of course, there are some games that it would make no sense to remake- for instance, Bard's Tale. I mean, there's nothing there but that silly combat system plus a bit of maze exploration. If you didn't use the same basic format it wouldn't be the same game. But if used more or less the same format... it would kind of such amirite?