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X-COM XCOM 2 + War of the Chosen Expansion Thread

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
20,067
Yea LWR is pretty brutal. Prepare to be anally raped on any difficulty at first.
No difficulty will protect your in your first "I activated all enemies on map on this small map".
That was also the least fun part of the mod for me. Also the vs human faction missions felt unfair a lot of the time. But I have not played it for at least 2 years so maybe some of this is better balanced now.

The most fun parts of LWR was everything about your Mech units.
 

Zombra

An iron rock in the river of blood and evil
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Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
I may just scrap X2 and give X1 LWR a shot.
Did you start your playthrough yet or are you still theorycrafting?
Started X2 with that mod list I posted last page. Very early, out of tutorial and done a few missions. Not getting an anime feel at all at this point.
'Spoiler' on anime-style content: There is one enemy type in the game that has a somewhat anime looking haircut. That's it.
 

mastroego

Arcane
Joined
Apr 10, 2013
Messages
10,260
Location
Italy
Yea LWR is pretty brutal. Prepare to be anally raped on any difficulty at first.
No difficulty will protect your in your first "I activated all enemies on map on this small map".
That was also the least fun part of the mod for me. Also the vs human faction missions felt unfair a lot of the time. But I have not played it for at least 2 years so maybe some of this is better balanced now.
Yeah, it's more balanced now.
Yes, aliens can hear each other if they're close (and if you're loud) but they may also be caught off guard.
I have no complaints about pods activation with the more recent versions of the mod.
Sometimes, of course, things can still go awry. That is, indeed, the game. You must be prepared for it, even if it comes down to fleeing.


The most fun parts of LWR was everything about your Mech units.

In "regular" Long War they still felt somewhat "adjusted" to each assigned role.
Now they FEEL like they belong in their slot.
But all roles have been greatly improved (on average)
 

normie

️‍
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Zionist Agent
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Insert Title Here
The Assasin chosen in WOTC is a full on katana-weilding ninja-larping weeb/narutard.
tbh barely any more anime than the assault class soldiers of your own - the Chosenites are all souped up versions of XCUM's own soldier types, minus the cut Chosen heavy/specialist
though the Assassin's weapon is called Katana, it looks nothing like one, and like your assaults, she has a shotgun
 

Hellraiser

Arcane
Joined
Apr 22, 2007
Messages
11,353
Location
Danzig, Potato-Hitman Commonwealth
tbh barely any more anime than the assault class soldiers of your own - the Chosenites are all souped up versions of XCUM's own soldier types, minus the cut Chosen heavy/specialist
though the Assassin's weapon is called Katana, it looks nothing like one, and like your assaults, she has a shotgun

That's a fair point about the rangers as such being the basis, but between how that character was written (honorable warrior cliche type IIRC) and the animation when she(?) dissapears ninja-magic style:



I got an impression of it being rather anime.
 
Last edited:

Grunker

RPG Codex Ghost
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Joined
Oct 19, 2009
Messages
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Copenhagen
Got the craving after the recent discussion and fired up a run of Long War of the Chosen. Man is the mod impressive. Can't speak to its overall quality yet obviously, but just the build diversity of the soldiers and the additions to the strategy map and mission progression alone are very good. The mod is also much more baseline polished than when I did a short test run a few years ago.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
20,067
Got the craving after the recent discussion and fired up a run of Long War of the Chosen. Man is the mod impressive. Can't speak to its overall quality yet obviously, but just the build diversity of the soldiers and the additions to the strategy map and mission progression alone are very good. The mod is also much more baseline polished than when I did a short test run a few years ago.
I would play that only if it allows me to remove the 3 retards and zombies.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,418
Location
Copenhagen
Got the craving after the recent discussion and fired up a run of Long War of the Chosen. Man is the mod impressive. Can't speak to its overall quality yet obviously, but just the build diversity of the soldiers and the additions to the strategy map and mission progression alone are very good. The mod is also much more baseline polished than when I did a short test run a few years ago.
I would play that only if it allows me to remove the 3 retards

It does. Under advanced options. You can tweak most things. I imagine you can remove the lost as well, if not by option then by mod
 

ERYFKRAD

Barbarian
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Joined
Sep 25, 2012
Messages
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Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Got the craving after the recent discussion and fired up a run of Long War of the Chosen. Man is the mod impressive. Can't speak to its overall quality yet obviously, but just the build diversity of the soldiers and the additions to the strategy map and mission progression alone are very good. The mod is also much more baseline polished than when I did a short test run a few years ago.
Does it gots barbarians though?
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,418
Location
Copenhagen
Got the craving after the recent discussion and fired up a run of Long War of the Chosen. Man is the mod impressive. Can't speak to its overall quality yet obviously, but just the build diversity of the soldiers and the additions to the strategy map and mission progression alone are very good. The mod is also much more baseline polished than when I did a short test run a few years ago.
Does it gots barbarians though?

Well...
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
28,370
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Got the craving after the recent discussion and fired up a run of Long War of the Chosen. Man is the mod impressive. Can't speak to its overall quality yet obviously, but just the build diversity of the soldiers and the additions to the strategy map and mission progression alone are very good. The mod is also much more baseline polished than when I did a short test run a few years ago.
Does it gots barbarians though?

Well...
Gotta give the guy credit for remembering Bran Mak Morn, the most unfortunate Pict there will ever be.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,418
Location
Copenhagen
Got the craving after the recent discussion and fired up a run of Long War of the Chosen. Man is the mod impressive. Can't speak to its overall quality yet obviously, but just the build diversity of the soldiers and the additions to the strategy map and mission progression alone are very good. The mod is also much more baseline polished than when I did a short test run a few years ago.
Does it gots barbarians though?

Well...
Gotta give the guy credit for remembering Bran Mak Morn, the most unfortunate Pict there will ever be.

I actually like playing with dolls in these tactical games. It makes your run much more memorable when you're not just losing random Soldier G, but Morgrim the Fowl decked out in some sweet mask mod. RIP Morgrim with the Nicolas Cage voice mod, we hardly knew ye :salute:
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
28,370
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Lmao I forgot that purifiers go boom when you whack them. Well that's one way to short out a VIP escort.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
28,370
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Yeah, that happens. Every playthrough the Chosen gets a randomly determined set of immunities and weaknesses. There's one where they are immune to explosions which is pretty bullshit.
Lmao mine happened to be weak to explosions and promptly got one shot by the grenadier.
 

Cael

Arcane
Joined
Nov 1, 2017
Messages
20,583
Yeah, that happens. Every playthrough the Chosen gets a randomly determined set of immunities and weaknesses. There's one where they are immune to explosions which is pretty bullshit.
Lmao mine happened to be weak to explosions and promptly got one shot by the grenadier.
Weak to Reapers and weak to explosions. Hiding next to those barrels under a tower. Reaper claymores the area, grenadier goes BOOM! 20+ damage and insta-kill from full health. Stupid assassin.
 

Grunker

RPG Codex Ghost
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Oct 19, 2009
Messages
27,418
Location
Copenhagen
LWotC is fucking amazeballs. Not at all what I expected. I expected a kind of broken systems-oriented mod that might be scuffed but had the upside of complexity and build depth.

That's not what LWotC is at all in my opinion. It is straight up just a better game. Once you understand how infiltration and the strategy layer works - which honestly took me one 6 minute YouTube video and a couple of hours play, because it is actually a fairly simple dynamic - it is an easy to learn, fun to master systems that have a ton of turning gears and you can manipulate all of them.

I also don't feel like the game is treating me unfairly at all, which came as a huge surprise. I understand the very recent big Patch 1.1 nerfed some unfair enemy things and the chosen, but so far I feel like the game is very, very challenging but never in a way where I didn't have a choice (even if that poor choice was a cascading result of earlier poor choices).
 

Ironmonk

Augur
Joined
Sep 29, 2014
Messages
472
Location
Mordor
well, fuck... the recent movement on this thread re-ignited the itch to play again.

I already started mod hunting for my next playthrough, but LWotC is out for me, maybe Covert Infiltration, if modders fixed enough incompatibilities with the mods I liked to use.

I know it has a linux native version, but from Proton DB it seems some folks had a couple of problems running mods, anyone is playing on linux with AML and lots of mods? any issues and/or tips?

Edit. And FUCK Firaxis and Marvel for destroying my XCOM 3 dreams
 

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