Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Matt Chat 324: Interview with Styg, Part Three

Click here and disable ads!

Matt Chat 324: Interview with Styg, Part Three

Interview - posted by Infinitron on Mon 25 January 2016, 15:44:35

Tags: Matt Barton; OlderBytes; Stygian Software; Swords and Sorcery: Underworld; Underrail

In the third and final episode of his interview with Underrail developer Styg, Matt Barton passes on a few remaining questions from viewers, including one about the game's unique Oddity progression system (which is apparently inspired by System Shock 2 and by sandbox MMO Haven & Hearth, of all things). Styg reveals that he'd like to work on a fantasy RPG someday, but he doesn't have any concrete plans for his next game yet.

After running out of questions, Matt also has a short chat with Underrail artist Mario Tovirac, who reveals something of Stygian Software's team dynamic. The interview still turns out to be quite short though, so Matt pads it with some Swords and Sorcery: Underworld gameplay footage.

There are 18 comments on Matt Chat 324: Interview with Styg, Part Three

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.056721925735474 seconds