Torment Gameplay Footage and More Interviews from Gamescom 2016
Torment Gameplay Footage and More Interviews from Gamescom 2016
Preview - posted by Infinitron on Mon 22 August 2016, 19:44:10
Tags: Brian Fargo; Colin McComb; inXile Entertainment; Torment: Tides of NumeneraThere have been several more Torment: Tides of Numenera Gamescom interviews and previews published since our last post about the game. Today, the console-centric German gaming site PS4-Magazin.de published their Torment preview, which notably includes eleven minutes of raw console gameplay footage - the same footage which we saw snippets of in last week's interviews. It shows the Last Castoff and his party finding their way into the Bloom through a portal in the Valley of Dead Heroes. After cutting open one of the Bloom's maws, they find themselves in the abode of a faction known as the Lascar, who are friendly at first, but don't remain that way for very long. Unfortunately the video cuts off before the battle is over, but here it is:
Other Torment-related items released over the weekend include an interview with Colin McComb at Fextralife and an interview with Brian Fargo by audio hardware company Turtle Beach, but the most interesting one is the interview with both Brian and Colin by Mhaire Stritter of Orkenspalter TV. For this interview, which I believe took place on the second day of Gamescom, Brian has apparently revised his estimate of the game's length down to 50-60 hours. Maybe somebody told him that 70-80 was a little high.
Other Torment-related items released over the weekend include an interview with Colin McComb at Fextralife and an interview with Brian Fargo by audio hardware company Turtle Beach, but the most interesting one is the interview with both Brian and Colin by Mhaire Stritter of Orkenspalter TV. For this interview, which I believe took place on the second day of Gamescom, Brian has apparently revised his estimate of the game's length down to 50-60 hours. Maybe somebody told him that 70-80 was a little high.
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