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Colin McComb

Colin McComb


There are 76 articles associated with this tag:


19-Jan-2020 [Interview] Matt Chat 438: Colin McComb on Torment: Tides of Numenera
6-Jan-2020 [Interview] Matt Chat 437: Colin McComb on Dragon Mountain, Birthright, Ravenloft and Planescape
31-Dec-2019 [Interview] Matt Chat 436: Colin McComb's Early Days
27-Jun-2018 [Interview] Fargo, Sawyer, McComb and others weigh in on the future of RPGs at Rock Paper Shotgun
16-May-2018 [People News] Colin McComb has joined Larian Studios
10-May-2018 [People News] Colin McComb and Gavin Jurgens-Fyhrie have left inXile
11-Aug-2017 [Development Info] Wasteland 3 Fig Update #22: Building the Everest - From Concept to Design
28-Apr-2017 [Game News] Wasteland 3 Fig Update #19: The Stanley Hotel
13-Apr-2017 [Editorial] RPG Codex Report: A Codexian Visit to inXile Entertainment
17-Mar-2017 [Interview] Torment: Tides of Numenera Postmortem Interview with Colin McComb and Adam Heine at Eurogamer
28-Feb-2017 [Game News] Torment: Tides of Numenera Released
1-Feb-2017 [Game News] Torment Kickstarter Update #63: A Look Back on Development (McComb on cut content)
23-Jan-2017 [Preview] Torment: Tides of Numenera Previews, Interviews and Bloom Gameplay Footage
19-Jan-2017 [Preview] Torment: Tides of Numenera Interactive Quest and Combat Trailers
5-Oct-2016 [Game News] Time to Conquer the Cold: Wasteland 3 Fig Campaign is Live
26-Sep-2016 [Game News] Torment Fan Q&A Video #2
25-Sep-2016 [Development Info] Colin McComb on Character and Narrative Design in Torment at EGX 2016
23-Sep-2016 [Game News] Torment Fan Q&A Video #1
9-Sep-2016 [Game News] Divinity: Original Sin 2 Kickstarter Update #27: PAX West Recap
2-Sep-2016 [Preview] Torment Previews and Interview at Eurogamer, PCGamesN and Rock Paper Shotgun
22-Aug-2016 [Preview] Torment Gameplay Footage and More Interviews from Gamescom 2016
25-Apr-2016 [Interview] George Ziets and Colin McComb interviewed on Shane Plays
20-Feb-2016 [Interview] Arvan Eleron Interview: Colin McComb and George Ziets talk Torment
28-Jan-2016 [Preview] Torment: Tides of Numenera Beta Footage with Colin McComb at Eurogamer
21-Jan-2016 [Game News] Torment Kickstarter Update #53: Beta Released
29-Jun-2015 [Game News] Bard's Tale IV Kickstarter Update #13: Colin McComb and Chris Avellone Stretch Goals
23-Jun-2015 [Game News] Torment Kickstarter Update #44: Kevin on Production, Adam on Fettles, Colin on Lore
10-Jun-2015 [Interview] Torment PnP Mechanics Interview at Rock Paper Shotgun
3-Jun-2015 [Interview] Interview with Kevin Saunders and Colin McComb at PC Invasion
27-Mar-2015 [Information] Colin McComb on Black Isle's cancelled Playstation Planescape game at Eurogamer
25-Mar-2015 [Interview] Torment Interviews at GameWatcher and Grimuar Sferowca
14-Mar-2015 [Development Info] Colin McComb on Narrative Design in Torment at EGX Rezzed 2015
23-Feb-2015 [Interview] Italian Torment Interview: Colin McComb on Torment's Narrative
21-Feb-2015 [Interview] Torment Interview at Urban Gaming Elite
19-Feb-2015 [Interview] Interview with Colin McComb at Eurogamer
25-Oct-2014 [Interview] Interview with Colin McComb at RPGNuke
10-Oct-2014 [Game News] Torment Kickstarter Update #34: Kevin on the Stretch Goal, Adam on Advancement, Colin on Ossiphagan
29-Sep-2014 [Editorial] RPG Codex Report: Wasteland 2 Release Party
17-Sep-2014 [Game News] Torment Kickstarter Update #32: New website, new stretch goal, new lore details
20-Jun-2014 [Interview] "Ultimate Torment Interview" at Rock Paper Shotgun, Part Two
13-Jun-2014 [Game News] Torment Kickstarter Update #31: Game delayed to Q4 2015 + Preproduction, technology and lore updates
22-May-2014 [Codex Interview] RPG Codex Interview: Torment: Tides of Numenera
27-Mar-2014 [Game News] Torment Kickstarter Update #29: Cliffs of Decadence
21-Dec-2013 [Game News] Torment Kickstarter Update #27: Pre-Holidays Report from the Torment Triumvirate
6-Nov-2013 [Game News] Torment Kickstarter Update #24: Tides, Combat Systems and Q&A
26-Sep-2013 [Game News] Torment Kickstarter Update #22: On Companions, Crafting, Crises and more
23-Jul-2013 [Game News] Torment Kickstarter Update #21: Writer's Meet, 2D Backgrounds and Dialogue Design
25-Jun-2013 [Interview] Interview with the Torment Triumvirate at Gamestar.ru
30-May-2013 [Game News] Torment Kickstarter Update #20: Progress Report from the Torment Triumvirate
18-May-2013 [Interview] RPG Codex Interview: Colin McComb on Writing for Torment: Tides of Numenera
17-May-2013 [Game News] Torment Q&A: Colin McComb flies, talks about dialogue systems
30-Apr-2013 [Interview] Colin McComb on Black Isle's cancelled Planescape RPGs and TORN
5-Apr-2013 [Game News] Torment Kickstarter Update #15: Animated Second Screenshot, Colin McComb Q&A
3-Apr-2013 [Game News] Torment Kickstarter Update #14: Tony Evans On Combat, Vision Doc and HOLY CRAP Another Screenshot?!
2-Apr-2013 [Game News] Torment Kickstarter Update #13: Animated Screenshot, Final Stretch Goals
28-Mar-2013 [Game News] Torment: Tides of Numenera Podcasts
27-Mar-2013 [Interview] Torment Interview at GameBanshee
20-Mar-2013 [Game News] Torment News Roundup: Brian Fargo interview, First Castoff statuette, Mark Morgan music
18-Mar-2013 [Interview] "A lot of faith, and a good head for risk": How two men risked their livelihoods for a new Torment
16-Mar-2013 [Game News] Torment Kickstarter Update #7: Adam Heine explains more about the Tides, and other sundry updates
13-Mar-2013 [Game News] Torment Kickstarter Update #6: Meres, Castoff's Labyrinth and Brian Mitsoda!
12-Mar-2013 [Game News] Torment Kickstarter Update #5: Monte Cook Explains It All
10-Mar-2013 [Interview] Info about Torment's Tides and Combat at VG247
8-Mar-2013 [Game News] Torment Kickstarter Update #3: ZIETS ZIETS ZIETS
6-Mar-2013 [Game News] "What can change the nature of a game?" - Torment: Tides of Numenera Kickstarter is LIVE
4-Mar-2013 [Game News] Torment Kickstarter media blitz begins: Campaign to launch on March 6th, Chris Avellone endorses
12-Feb-2013 [Interview] Torment 2 Interview with Brian Fargo, Colin McComb and Kevin Saunders at Dagon's Lair
26-Jan-2013 [Development Info] Patrick McLean, Liz Danforth and Colin McComb on Wasteland 2's writing
9-Jan-2013 [Interview] inXile's Torment successor officially announced on RPS, will use Monte Cook's Numenera setting
5-Jan-2013 [Interview] "Turns out the only thing that can take down the Planes is IP ownership": A Colin McComb Interview
3-Dec-2012 [People News] Chris Avellone gives his blessing to inXile's Torment successor, probably won't join
1-Dec-2012 [People News] Colin McComb on What's Next: A New Torment RPG?
24-Aug-2012 [Interview] Planescape: Torment Postmortem Podcast with Chris Avellone and Others at Eurogamer
16-Aug-2012 [Game News] McLean and McComb on writing for Wasteland 2
13-Aug-2012 [Interview] Colin McComb Comments on Wasteland 2 @ Eurogamer
10-Aug-2012 [Game News] One more writer for Wasteland 2

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