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Divinity: Fallen Heroes development on hold, Logic Artists moving on to third Expeditions game
Game News - posted by Infinitron on Tue 15 October 2019, 16:56:04Tags: Divinity: Fallen Heroes; Larian Studios; Logic Artists
When the Original Sin 2 tactical spinoff Divinity: Fallen Heroes was announced back in March with an intended release date of later this year, we were all expecting to be bombarded with information about it during E3 and Gamescom. Instead it completely disappeared as Baldur's Gate III took center stage. Today it turns out there was a reason for that. Development has apparently not progressed as planned and so Larian have decided to declare the game "on hold", although it sounds like they still want to release it someday. Logic Artists will be on moving on to other things, namely the third Expeditions game confirmed last year. Here's the announcement:
Originally scheduled for a November 2019 release, it has become clear to everyone involved that the game will need far greater development time and resources than are available now to bring it to fruition, in a fun and sustainable way.
Going forward, we at Larian will continue to work on Baldur’s Gate 3 with news coming soon, and Logic Artists will be focusing on their own Expeditions games. As an independent developer ourselves, we understand and value the importance of a developer investing into their own IPs, and their own future.
We’re sorry for the players excited for Fallen Heroes, who will have to wait an unspecified period of time, but we strongly believe that bringing Fallen Heroes to fans should be done in a timeline that allows it to be developed soundly.
We value the work that everyone has put in to Fallen Heroes, and though we lament its status as of now, we all agree that there’s a great game in there that will sometime reach the players who await it.
Logic Artists shared the following statement: “It's always sad to put an exciting project on hold, but sometimes the realities of development and release schedules simply assert themselves in ways that are outside anyone's control. It's been an incredible honour to work with Larian on their Divinity IP, and everyone at Logic Artists has been blown away by how helpful and welcoming Larian has been throughout the project.
There's no doubt we've learned much that will benefit our own projects in the future, and we'll always be grateful for that experience. As our own team pivots to focus fully on the third installment of the Expeditions series and a new IP of our very own, we wish Larian the best of luck with Baldur's Gate 3. We can't wait to play it!”