Good Old Games
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Odds are, something you like very much sucks. Why? Because this is the RPG Codex
News Content Gallery People Games Companies  
Forums About Donate RSS Contact Us!  

Matt Chat 443: Annie VanderMeer on Dead State

Visit our sponsors! (or click here and disable ads)

Matt Chat 443: Annie VanderMeer on Dead State

Interview - posted by Infinitron on Mon 9 March 2020, 01:47:57

Tags: Annie VanderMeer; Dead State; DoubleBear Productions; Matt Barton

Here we go, the final episode of Matt Barton's interview with Annie VanderMeer. Only the first eight minutes or so are actually about Dead State. What went wrong with the game? Annie says it suffered from management issues at first, but that improved after DoubleBear hired a producer and they were eventually able to create new content at a good pace. The game's real problem is that the Torque engine was garbage and also that they made it too long. Still, she's proud of what they created. The rest of the episode consists of advice from Annie on how to break into indie game development and other such topics.

The next (and final?) interview in the Matt Chat revival tour will be with former Obsidian and inXile game director Kevin Saunders. Since this episode was short, Matt attached a sneak preview of it at the end.

There are 20 comments on Matt Chat 443: Annie VanderMeer on Dead State

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker RSS Feed
This page was created in 0.036777019500732 seconds