ToEE pre-gander at UGO
ToEE pre-gander at UGO
Preview - posted by Saint_Proverbius on Wed 3 September 2003, 09:07:27
Tags: Temple of Elemental Evil; Troika GamesUGO has done up a preview of Troika's soon-to-be-released Temple of Elemental Evil. Here's a clip of the love:
And then I played it and my apprehension all but vanished. How could this be? How could an inexperienced halfling such as myself embrace a game so heavily steeped in D&D rules? Therein lies the brilliance of ToEE. The game is designed not only for those who have memorized each spell, race, attack and location from the Greyhawk universe (the D&D module on which ToEE is based), but also for those who know nothing, as well. For example, party formation, which is usually a daunting mash of percentages, skill modifiers and race benefits, is streamlined in ToEE. Already created are more than a dozen characters that you can choose to join your party from the start. Their descriptions might be as basic as Fighter, Mage or Ranger, but that's really all I need. On the other hand, if you're into the minutia of creating a party from scratch, you'll have that option as well. This process is so in-depth, it could take you hours rolling for the right stats and skills on your preferred group. Thankfully, all this was optional, so I was able to hop into the game within minutes, pre-fab group in tow.
For some odd reason, this thing left me less interested than I was before I read it. Most likely, I'd say it's because I hate hearing things about streamlining and simplification for the proles out there. Makes me nervous.
Spotted this at HomeLAN Fed.
And then I played it and my apprehension all but vanished. How could this be? How could an inexperienced halfling such as myself embrace a game so heavily steeped in D&D rules? Therein lies the brilliance of ToEE. The game is designed not only for those who have memorized each spell, race, attack and location from the Greyhawk universe (the D&D module on which ToEE is based), but also for those who know nothing, as well. For example, party formation, which is usually a daunting mash of percentages, skill modifiers and race benefits, is streamlined in ToEE. Already created are more than a dozen characters that you can choose to join your party from the start. Their descriptions might be as basic as Fighter, Mage or Ranger, but that's really all I need. On the other hand, if you're into the minutia of creating a party from scratch, you'll have that option as well. This process is so in-depth, it could take you hours rolling for the right stats and skills on your preferred group. Thankfully, all this was optional, so I was able to hop into the game within minutes, pre-fab group in tow.
For some odd reason, this thing left me less interested than I was before I read it. Most likely, I'd say it's because I hate hearing things about streamlining and simplification for the proles out there. Makes me nervous.
Spotted this at HomeLAN Fed.