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Leon talks to GameBanshee
Interview - posted by Vault Dweller on Tue 12 October 2004, 15:19:32Tags: Leonard Boyarsky; Troika Games
GameBanshee has posted a very apocalyptic interview with Leonard Boyarsky about the concept of a post-apocalyptic game Troika is playing with. A lot of info, much more then you'd want to know, is revealed, so fasten your seatbelts, take your heart medication, and read on.
Weâ€™re very early in the dev cycle for the new game, and right now weâ€™re just working on the engine basics that weâ€™d need for any RPG weâ€™d make with this engine, whether it be a traditional Fallout style RPG or a more action oriented title.I don't really know what to say, other then it sucks. And, of course, fuck Interplay, fuck Atari, and fuck Sierra's assholes, and I don't care whether it's a front page or not.
Well, we really want to make a Troika style in depth RPG that is flashy enough to grab the attention of the press and the public. Vampire: Bloodlines has had a high profile in the press due to the engine weâ€™re using for it and the ability that has given us to be cutting edge with our visuals. We also want to make games that are accessible to a lot more people than hardcore RPGers, without losing sight of the things that appeal to the hard core gamer. Finally, the overriding design goal would be the one that we always have: to make a fun game that tells a great story in a world that reacts to the playerâ€™s actions.
As far as the control of your party members, I think weâ€™re leaning towards giving the player the control of his followers during combat, if he wants it. I personally like the Fallout style where your followers are independent entities, but a lot of fans (and people who work at Troika) prefer the ability to control their party members
All I can legally divulge is that Interplay was interested in us doing the game for them at one point in time. It was kind of a mutual thing, we were starting to think about approaching them right at about the time they dropped the hint that theyâ€™d be interested in talking about it. For many reasons, I canâ€™t go into the details of what we were pursuing with Interplay, but I can say it had seemed dead in the water for a few months when they announced the deal with Bethesda
From Troikaâ€™s point of view, weâ€™d be very interested in continuing either of these, especially Arcanum. However, thereâ€™s no interest from Sierra or Atari to do either of these projects as far as we can tell.
As much as we love RPGs, weâ€™ve always wanted to spread out a bit into other types of games as well, whether theyâ€™re RPG hybrids or completely other genres. However, RPGs will always be the base of Troika. Each of the four that youâ€™re talking about vary in terms of how â€œhardcoreâ€ they are, but each has a lot of Troika RPG elements in them. Some of the proposed projects are PC only, but some are cross platform proposals as well.
Spotted at: RPG Dot