THE Oblivion article
THE Oblivion article
Preview - posted by Vault Dweller on Sat 10 September 2005, 01:35:33
Tags: Bethesda Softworks; The Elder Scrolls IV: OblivionThanks to an <a href=http://www.rpgcodex.com/phpBB/viewtopic.php?p=141993&highlight=#141993>anonymous phone call[/url] that tipped us about a major Oblivion coverage, you are about to learn if there is more to this upcoming masterpiece then soil erosion and pretty graphics.
...10 minutes later... Hmm, you know what, I can't see any new or substantial info here, so MSFD has some 'splaining to do. Page 1 is dedicated to the "you escape from the prison" part, page 2 tells you that the game looks awesome and that each city looks unique and - you guessed it - awesome, page 3 mentions that the game apparently has quests, giving one example with a magic painting (you get sucked into a dungeon through a painting and must find the artist inside to draw an exit) and that later on you'd be able to download extras like horse armor, and page 4 has a map and small stats which I'll finally quote here:
400+ books scattered around the world that you can read
200+ total dungeons
200 approximate hours it takes to see and do everything
150+ total quests
121 plant types randomly generated in the wilderness areas
40 length in hours of an average player's experience
21 secondary character attributes (i.e., skills)
16 size of the game world in square miles (above ground only, doesn't include dungeons)
9 major cities
8 primary character attributes
5 types of horses you can purchase
0 number of experience points you'll ever earn (leveling up is skill-based)Thanks, MSFD! Those are some awesome details!
...10 minutes later... Hmm, you know what, I can't see any new or substantial info here, so MSFD has some 'splaining to do. Page 1 is dedicated to the "you escape from the prison" part, page 2 tells you that the game looks awesome and that each city looks unique and - you guessed it - awesome, page 3 mentions that the game apparently has quests, giving one example with a magic painting (you get sucked into a dungeon through a painting and must find the artist inside to draw an exit) and that later on you'd be able to download extras like horse armor, and page 4 has a map and small stats which I'll finally quote here:
400+ books scattered around the world that you can read
200+ total dungeons
200 approximate hours it takes to see and do everything
150+ total quests
121 plant types randomly generated in the wilderness areas
40 length in hours of an average player's experience
21 secondary character attributes (i.e., skills)
16 size of the game world in square miles (above ground only, doesn't include dungeons)
9 major cities
8 primary character attributes
5 types of horses you can purchase
0 number of experience points you'll ever earn (leveling up is skill-based)