GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

NWN2 gazings at GameSpot

Click here and disable ads!

NWN2 gazings at GameSpot

Review - posted by Saint_Proverbius on Tue 15 November 2005, 09:07:07

Tags: Neverwinter Nights 2

GameSpot serves up a two page preview of Neverwinter Nights 2. It basically says that they're taking what worked in the first one and expanding on it. It also covers some nifty things like NPC dealings and such. Anyway, clip:

There are three reasons why the original Neverwinter Nights was so successful and appealed to so many gamers. First, it had a solid single-player campaign that let you uncover the evil that threatened the city of Neverwinter. Second, it also featured an excellent multiplayer component that let you role play online, old-school-style, with one player serving as a dungeon master. And, finally, it featured a set of tools that let you create a custom adventure module that you could upload and share with the world, and, correspondingly, download hundreds of different player-created modules and try them out yourself.​
I'm pretty sure the single player campaign isn't want people who liked the game point to as the example of what they like about it.

Thanks, pegultagol!

There are 28 comments on NWN2 gazings at GameSpot

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.062340974807739 seconds