GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

Oblivion preview & shitstorm at Wired Blog

Click here and disable ads!

Oblivion preview & shitstorm at Wired Blog

Preview - posted by Vault Dweller on Sun 26 February 2006, 20:01:30

Tags: Bethesda Softworks; The Elder Scrolls IV: Oblivion

One of the Wired Blog guys has played Oblivion and unwisely mentioned that there are things that sucked, thus drawing the wrath of the internet retards.


You don't see the problems for the first hour, because you're exploring a massive underground pathway that takes you through dank sewers and pitch-black caverns. You can't see more than a few feet in front of your face, sometimes, so everything looks decent -- not incredibly impressive, but fair enough.

When I got outside, things got hairy. I could see across to the other side of a lake, but it was completely undetailed. Just big, formless blobs of blues and greens. I turned around and looked at my more immediate surroundings and realized that the draw distance was awful. As you walk around, the ground teems with individually rendered blades of grass, bushes, mushrooms, all sorts of stuff. But only a small radius around your character is fully realized -- the rest of it is drawn in, quite visibly, as you move around.

This is the HD Era? Watching bushes and trees pop up out of thin air as I walk around? At one point I was heading towards what I thought was an empty forest clearing, when big-ass chunks of building started magically appearing. Come on. (Or maybe I was doing so well in the game that its denizens had started building shrines to my glory.)

Things get even worse when I jump on a horse. Now, I'm actually trotting at a steady clip, and Oblivion starts not just to have draw-in issues but framerate problems as well. It's chugging. It can't keep up with my speed, and quite frankly the horse isn't even going that fast. At some points, I keep seeing the "Loading Area..." message pop up every couple of seconds, which brings with it another framerate stutter. It's herky-jerky-all-over-the-place as I climb up the hill to the gate of Oblivion. My reation to the graphics has, over this sequence, gone from "unimpressed" to "nonplussed" to "annoyed."​
Don't forget to take a look at 6-pages of comments at the site:


The writer of this article is an idiot.
...
I also played Oblivion and from what I can tell it was the best RPG of all times. It even surpassed the other Elder Scrolls games by far. The only people that would not like this game are people that do not like any type of RPGs or dumb ass people that can't handle the immense content and freedom of the game.
...
You also dissed it because trees and buildings were popping out of nowhere, that is probably because you are not playing the completely finish game that will be release to consumers later. (How stupid are these people? - VD)
...
That off base mutha, f**ker is truly an idiot.
...
You haven't played it okay.
...
Maybe you would see something else besides "Just big, formless blobs of blues and greens" if you got of the crack.
...
youve never played the game your a turd i hop the rat eats you're brains LOL SH1155!!
...
THE GAME IS NOT FINISHED!​
Why am I posting those comments, you ask? Well, I think the fanbase can tell you as much about a game as any preview, no?

Thanks, dongle

There are 145 comments on Oblivion preview & shitstorm at Wired Blog

Gallery
Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.035380125045776 seconds