GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

Pete Hines interview at Gaming Trend

Click here and disable ads!

Pete Hines interview at Gaming Trend

Interview - posted by Vault Dweller on Wed 1 March 2006, 17:42:01

Tags: Bethesda Softworks; The Elder Scrolls IV: Oblivion

Gaming Trend has posted an interview with Pete Hines:


How many people working on the game?
Including QA and everyone, probably close to 100...give or take a few.​
Funfact #1: Only 2 people worked on Mount & Blade


What, in your mind, is the most innovative part of Oblivion?
I think it's the combination of everything. The visuals, the open-ended nature of the game, the fun of being a gladiator or a dark brotherhood assassin or a necromancer-fighting mage...and it's all in the same game, potentially at the same time.​
Funfact #2: either Pete Hines doesn't have a clue what innovative means or ...


Will there ever be an Elder Scrolls compilation with the previous games?
Never. DOS-based games were not meant for today's hardware and OS options.​
Funfact #3: DosBox has been downloaded 2,000,000 times

There are 70 comments on Pete Hines interview at Gaming Trend

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.051558017730713 seconds