Witcher queries at FiringSquad
Witcher queries at FiringSquad
Interview - posted by Saint_Proverbius on Sat 22 April 2006, 18:02:20
Tags: Witcher, TheThere's an interview with the creators of The Witcher over at FiringSquad. The questions are pretty cookie-cutter, such as What makes Witcher different?, Will there be a demo?, and other fun things. Here's a clip:
FiringSquad: Single player RPGs have been few and far between lately but there seems to be a resugance in this field with Neverwinter Nights 2, Elder Scrolls IV Oblivion and Gothic 3 all due out this year. Why do you think that single player oriented RPGs have come back into favor?
Gary Keith: As we knew going into The Witcher, there is a very large audience of fans who enjoy the genre. Although the MMO market is the hot topic right now, people still enjoy a solid story-based experience and rich worlds. We ended up going down the single-player route after we broke down the RPG experience we wanted to provide. We wanted to provide a rich and deep story in a non-linear structure. Then we chose to focus on one character as we felt it was the best way to deliver this story-based experience. Finally, our goal is to set a benchmark in PC RPG combat with interesting tactical options and hundreds of animations to bring the real-time combat to life. All those factors led us back to a single-player experience. Oblivion’s recent success shows the strength of the single-player-oriented RPG genre and verifies for us even further that we are headed in the right direction. We think there will always be a small group of developers that will dedicate themselves to this genre in one way or another, and our goal is to be one of them.The funny thing about the question is that I'm pretty sure more single player CRPGs came out within the last few years than MMORPGs.
Spotted at: Shack News
FiringSquad: Single player RPGs have been few and far between lately but there seems to be a resugance in this field with Neverwinter Nights 2, Elder Scrolls IV Oblivion and Gothic 3 all due out this year. Why do you think that single player oriented RPGs have come back into favor?
Gary Keith: As we knew going into The Witcher, there is a very large audience of fans who enjoy the genre. Although the MMO market is the hot topic right now, people still enjoy a solid story-based experience and rich worlds. We ended up going down the single-player route after we broke down the RPG experience we wanted to provide. We wanted to provide a rich and deep story in a non-linear structure. Then we chose to focus on one character as we felt it was the best way to deliver this story-based experience. Finally, our goal is to set a benchmark in PC RPG combat with interesting tactical options and hundreds of animations to bring the real-time combat to life. All those factors led us back to a single-player experience. Oblivion’s recent success shows the strength of the single-player-oriented RPG genre and verifies for us even further that we are headed in the right direction. We think there will always be a small group of developers that will dedicate themselves to this genre in one way or another, and our goal is to be one of them.
Spotted at: Shack News